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authorRémi Verschelde <rverschelde@gmail.com>2020-04-28 15:19:37 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-04-28 15:19:49 +0200
commitfdf58a585839804c89798392dd93025dbe8654e4 (patch)
tree7e5fa3980a90d34d2f89f2b6c9adc392e890eeb6 /core/os
parent39f7a4092533a600eeada6638016af8bd4bd2271 (diff)
Rename InputFilter back to Input
It changed name as part of the DisplayServer and input refactoring in #37317, with the rationale that input no longer goes through the main loop, so the previous Input singleton now only does filtering. But the gains in consistency are quite limited in the renaming, and it breaks compatibility for all scripts and tutorials that access the Input singleton via the scripting language. A temporary option was suggested to keep the scripting singleton named `Input` even if its type is `InputFilter`, but that adds inconsistency and breaks C#. Fixes godotengine/godot-proposals#639. Fixes #37319. Fixes #37690.
Diffstat (limited to 'core/os')
-rw-r--r--core/os/midi_driver.cpp4
-rw-r--r--core/os/os.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/core/os/midi_driver.cpp b/core/os/midi_driver.cpp
index 985f6f38e5..efd87d3ab6 100644
--- a/core/os/midi_driver.cpp
+++ b/core/os/midi_driver.cpp
@@ -30,7 +30,7 @@
#include "midi_driver.h"
-#include "core/input/input_filter.h"
+#include "core/input/input.h"
#include "core/os/os.h"
uint8_t MIDIDriver::last_received_message = 0x00;
@@ -117,7 +117,7 @@ void MIDIDriver::receive_input_packet(uint64_t timestamp, uint8_t *data, uint32_
break;
}
- InputFilter *id = InputFilter::get_singleton();
+ Input *id = Input::get_singleton();
id->parse_input_event(event);
}
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 0636810e4b..425132fbec 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -30,7 +30,7 @@
#include "os.h"
-#include "core/input/input_filter.h"
+#include "core/input/input.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/midi_driver.h"