summaryrefslogtreecommitdiff
path: root/core/os
diff options
context:
space:
mode:
authorPedro J. Estébanez <pedrojrulez@gmail.com>2018-02-24 03:04:30 +0100
committerPedro J. Estébanez <pedrojrulez@gmail.com>2018-04-30 19:03:38 +0200
commitde9d40a9537bafa613dc54f2200b7509ad6fa9e3 (patch)
tree746f887af7e07a5e89878500fc713cd5548409ac /core/os
parent3a5b25d5b489ad88c2861c9c37b56469580fbf03 (diff)
Implement universal translation of touch to mouse
Now generating mouse events from touch is optional (on by default) and it's performed by `InputDefault` instead of having each OS abstraction doing it. (*) The translation algorithm waits for a touch index to be pressed and tracks it translating its events to mouse events until it is raised, while ignoring other pointers. Furthermore, to avoid an stuck "touch mouse", since not all platforms may report touches raised when the window is unfocused, it checks if touches are still down by the time it's focused again and if so it resets the state of the emulated mouse. *: In the case of Windows, since it already provides touch-to-mouse translation by itself, "echo" mouse events are filtered out to have it working like the rest. On X11 a little hack has been needed to avoid a case of a spurious mouse motion event that is generated during touch interaction. Plus: Improve/fix tracking of current mouse position. ** Summary of changes to settings: ** - `display/window/handheld/emulate_touchscreen` becomes `input/pointing_devices/emulate_touch_from_mouse` - New setting: `input/pointing_devices/emulate_mouse_from_touch`
Diffstat (limited to 'core/os')
-rw-r--r--core/os/input.h3
-rw-r--r--core/os/os.cpp2
2 files changed, 3 insertions, 2 deletions
diff --git a/core/os/input.h b/core/os/input.h
index fca68f27b7..b0d72a6d59 100644
--- a/core/os/input.h
+++ b/core/os/input.h
@@ -117,7 +117,8 @@ public:
void get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const;
- virtual bool is_emulating_touchscreen() const = 0;
+ virtual bool is_emulating_touch_from_mouse() const = 0;
+ virtual bool is_emulating_mouse_from_touch() const = 0;
virtual CursorShape get_default_cursor_shape() = 0;
virtual void set_default_cursor_shape(CursorShape p_shape) = 0;
diff --git a/core/os/os.cpp b/core/os/os.cpp
index 618a4bbac3..854d554b10 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -411,7 +411,7 @@ Error OS::set_cwd(const String &p_cwd) {
bool OS::has_touchscreen_ui_hint() const {
//return false;
- return Input::get_singleton() && Input::get_singleton()->is_emulating_touchscreen();
+ return Input::get_singleton() && Input::get_singleton()->is_emulating_touch_from_mouse();
}
int OS::get_free_static_memory() const {