diff options
author | Juan Linietsky <juan@godotengine.org> | 2019-03-03 19:52:18 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2019-03-03 19:53:13 -0300 |
commit | a1e73dcc944627ab7185aec7cd4141fe4ebb97d7 (patch) | |
tree | 917b9912d48607e19d214a0e3931dd325f75d1e6 /core/os | |
parent | a9fe834a8e962a7b9e15e5dc218af4b857b47da4 (diff) |
Add support for event accumlation (off by default, on for editor), fixes #26536
Diffstat (limited to 'core/os')
-rw-r--r-- | core/os/input.cpp | 1 | ||||
-rw-r--r-- | core/os/input.h | 3 | ||||
-rw-r--r-- | core/os/input_event.cpp | 40 | ||||
-rw-r--r-- | core/os/input_event.h | 3 |
4 files changed, 47 insertions, 0 deletions
diff --git a/core/os/input.cpp b/core/os/input.cpp index cf11ba3c6d..caa9fb1493 100644 --- a/core/os/input.cpp +++ b/core/os/input.cpp @@ -91,6 +91,7 @@ void Input::_bind_methods() { ClassDB::bind_method(D_METHOD("set_default_cursor_shape", "shape"), &Input::set_default_cursor_shape, DEFVAL(CURSOR_ARROW)); ClassDB::bind_method(D_METHOD("set_custom_mouse_cursor", "image", "shape", "hotspot"), &Input::set_custom_mouse_cursor, DEFVAL(CURSOR_ARROW), DEFVAL(Vector2())); ClassDB::bind_method(D_METHOD("parse_input_event", "event"), &Input::parse_input_event); + ClassDB::bind_method(D_METHOD("set_use_accumulated_input", "enable"), &Input::set_use_accumulated_input); BIND_ENUM_CONSTANT(MOUSE_MODE_VISIBLE); BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN); diff --git a/core/os/input.h b/core/os/input.h index b354acd961..c8b80b28d0 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -132,6 +132,9 @@ public: virtual int get_joy_axis_index_from_string(String p_axis) = 0; virtual void parse_input_event(const Ref<InputEvent> &p_event) = 0; + virtual void accumulate_input_event(const Ref<InputEvent> &p_event) = 0; + virtual void flush_accumulated_events() = 0; + virtual void set_use_accumulated_input(bool p_enable) = 0; Input(); }; diff --git a/core/os/input_event.cpp b/core/os/input_event.cpp index 24ec8a1963..40308f4f7d 100644 --- a/core/os/input_event.cpp +++ b/core/os/input_event.cpp @@ -122,6 +122,8 @@ void InputEvent::_bind_methods() { ClassDB::bind_method(D_METHOD("is_action_type"), &InputEvent::is_action_type); + ClassDB::bind_method(D_METHOD("accumulate", "with_event"), &InputEvent::accumulate); + ClassDB::bind_method(D_METHOD("xformed_by", "xform", "local_ofs"), &InputEvent::xformed_by, DEFVAL(Vector2())); ADD_PROPERTY(PropertyInfo(Variant::INT, "device"), "set_device", "get_device"); @@ -620,6 +622,44 @@ String InputEventMouseMotion::as_text() const { return "InputEventMouseMotion : button_mask=" + button_mask_string + ", position=(" + String(get_position()) + "), relative=(" + String(get_relative()) + "), speed=(" + String(get_speed()) + ")"; } +bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) { + + Ref<InputEventMouseMotion> motion = p_event; + if (motion.is_null()) + return false; + + if (is_pressed() != motion->is_pressed()) { + return false; + } + + if (get_button_mask() != motion->get_button_mask()) { + return false; + } + + if (get_shift() != motion->get_shift()) { + return false; + } + + if (get_control() != motion->get_control()) { + return false; + } + + if (get_alt() != motion->get_alt()) { + return false; + } + + if (get_metakey() != motion->get_metakey()) { + return false; + } + + set_position(motion->get_position()); + set_global_position(motion->get_global_position()); + set_speed(motion->get_speed()); + relative += motion->get_relative(); + + return true; +} + void InputEventMouseMotion::_bind_methods() { ClassDB::bind_method(D_METHOD("set_relative", "relative"), &InputEventMouseMotion::set_relative); diff --git a/core/os/input_event.h b/core/os/input_event.h index a6a7012298..47f9293a7f 100644 --- a/core/os/input_event.h +++ b/core/os/input_event.h @@ -186,6 +186,7 @@ public: virtual bool shortcut_match(const Ref<InputEvent> &p_event) const; virtual bool is_action_type() const; + virtual bool accumulate(const Ref<InputEvent> &p_event) { return false; } InputEvent(); }; @@ -351,6 +352,8 @@ public: virtual Ref<InputEvent> xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs = Vector2()) const; virtual String as_text() const; + virtual bool accumulate(const Ref<InputEvent> &p_event); + InputEventMouseMotion(); }; |