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authorJuan Linietsky <reduzio@gmail.com>2016-05-27 14:18:40 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-05-27 14:19:11 -0300
commit8be2fabbe5cd846bac5e5a38e55f3fb70e73f2da (patch)
treea3e932282cdafdd13c4f02bdf21f72f9846adcbe /core/os
parenteb7227a20b27e91c6e2adfb1ded738f2dd7e453b (diff)
Changed import workflow
-Rearrange favorites in fs dock with drag and drop -Removed import -> sub-scene, moved to scenetree contextual menu -Removed import -> re-import , moved and integrated to FS dock -Added ability in FS dock to re-import more than one resource simultaneously -Added ability to drag from native filesystem explorer to Godot, only works on Windows though -Removed scene reimport merge options, never worked well. Eventually merging materials should be re-added -Added ability to set custom root node type when importing scenes -Re-Import is now automatic, can be configured back to manual in editor settings -Added resource previews in property list for many resource types
Diffstat (limited to 'core/os')
-rw-r--r--core/os/main_loop.cpp10
-rw-r--r--core/os/main_loop.h2
2 files changed, 12 insertions, 0 deletions
diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp
index 310bbaa3b8..e5feebfbfc 100644
--- a/core/os/main_loop.cpp
+++ b/core/os/main_loop.cpp
@@ -43,6 +43,7 @@ void MainLoop::_bind_methods() {
BIND_VMETHOD( MethodInfo("_initialize") );
BIND_VMETHOD( MethodInfo("_iteration",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_idle",PropertyInfo(Variant::REAL,"delta")) );
+ BIND_VMETHOD( MethodInfo("_drop_files",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::INT,"screen")) );
BIND_VMETHOD( MethodInfo("_finalize") );
BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER);
@@ -108,6 +109,15 @@ bool MainLoop::idle(float p_time) {
return false;
}
+
+void MainLoop::drop_files(const Vector<String>& p_files,int p_from_screen) {
+
+
+ if (get_script_instance())
+ get_script_instance()->call("_drop_files",p_files,p_from_screen);
+
+}
+
void MainLoop::finish() {
if (get_script_instance()) {
diff --git a/core/os/main_loop.h b/core/os/main_loop.h
index a34014983e..57185d9d3d 100644
--- a/core/os/main_loop.h
+++ b/core/os/main_loop.h
@@ -64,6 +64,8 @@ public:
virtual bool idle(float p_time);
virtual void finish();
+ virtual void drop_files(const Vector<String>& p_files,int p_from_screen=0);
+
void set_init_script(const Ref<Script>& p_init_script);
MainLoop();