diff options
author | Juan Linietsky <reduzio@gmail.com> | 2016-05-27 14:18:40 -0300 |
---|---|---|
committer | Juan Linietsky <reduzio@gmail.com> | 2016-05-27 14:19:11 -0300 |
commit | 8be2fabbe5cd846bac5e5a38e55f3fb70e73f2da (patch) | |
tree | a3e932282cdafdd13c4f02bdf21f72f9846adcbe /core/os | |
parent | eb7227a20b27e91c6e2adfb1ded738f2dd7e453b (diff) |
Changed import workflow
-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
Diffstat (limited to 'core/os')
-rw-r--r-- | core/os/main_loop.cpp | 10 | ||||
-rw-r--r-- | core/os/main_loop.h | 2 |
2 files changed, 12 insertions, 0 deletions
diff --git a/core/os/main_loop.cpp b/core/os/main_loop.cpp index 310bbaa3b8..e5feebfbfc 100644 --- a/core/os/main_loop.cpp +++ b/core/os/main_loop.cpp @@ -43,6 +43,7 @@ void MainLoop::_bind_methods() { BIND_VMETHOD( MethodInfo("_initialize") ); BIND_VMETHOD( MethodInfo("_iteration",PropertyInfo(Variant::REAL,"delta")) ); BIND_VMETHOD( MethodInfo("_idle",PropertyInfo(Variant::REAL,"delta")) ); + BIND_VMETHOD( MethodInfo("_drop_files",PropertyInfo(Variant::STRING_ARRAY,"files"),PropertyInfo(Variant::INT,"screen")) ); BIND_VMETHOD( MethodInfo("_finalize") ); BIND_CONSTANT(NOTIFICATION_WM_MOUSE_ENTER); @@ -108,6 +109,15 @@ bool MainLoop::idle(float p_time) { return false; } + +void MainLoop::drop_files(const Vector<String>& p_files,int p_from_screen) { + + + if (get_script_instance()) + get_script_instance()->call("_drop_files",p_files,p_from_screen); + +} + void MainLoop::finish() { if (get_script_instance()) { diff --git a/core/os/main_loop.h b/core/os/main_loop.h index a34014983e..57185d9d3d 100644 --- a/core/os/main_loop.h +++ b/core/os/main_loop.h @@ -64,6 +64,8 @@ public: virtual bool idle(float p_time); virtual void finish(); + virtual void drop_files(const Vector<String>& p_files,int p_from_screen=0); + void set_init_script(const Ref<Script>& p_init_script); MainLoop(); |