diff options
author | luz paz <luzpaz@users.noreply.github.com> | 2021-07-07 11:17:32 -0400 |
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committer | RĂ©mi Verschelde <rverschelde@gmail.com> | 2021-07-25 11:21:51 +0200 |
commit | 3564c16cb851e2c5ae9f75d928e2f501ce5e3d6a (patch) | |
tree | 7865989d08c9ceb12dd860751a8eb8f73cf165a4 /core/os | |
parent | 6b11d8cc7373a8d88d09d9c46bc2f33a6643567a (diff) |
Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
Diffstat (limited to 'core/os')
-rw-r--r-- | core/os/pool_allocator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h index 15e50dac90..49f433ba97 100644 --- a/core/os/pool_allocator.h +++ b/core/os/pool_allocator.h @@ -37,7 +37,7 @@ @author Juan Linietsky <reduzio@gmail.com> * Generic Pool Allocator. * This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment) - * It used as a standard way to manage alloction in a specific region of memory, such as texture memory, + * It used as a standard way to manage allocation in a specific region of memory, such as texture memory, * audio sample memory, or just any kind of memory overall. * (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory. */ |