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authorluz paz <luzpaz@users.noreply.github.com>2021-07-07 11:17:32 -0400
committerRĂ©mi Verschelde <rverschelde@gmail.com>2021-07-25 11:21:51 +0200
commit3564c16cb851e2c5ae9f75d928e2f501ce5e3d6a (patch)
tree7865989d08c9ceb12dd860751a8eb8f73cf165a4 /core/os
parent6b11d8cc7373a8d88d09d9c46bc2f33a6643567a (diff)
Fix various typos with codespell
Found via `codespell -q 3 -S ./thirdparty,*.po,./DONORS.md -L ackward,ang,ans,ba,beng,cas,childs,childrens,dof,doubleclick,fave,findn,hist,inout,leapyear,lod,nd,numer,ois,ony,paket,seeked,sinc,switchs,te,uint`
Diffstat (limited to 'core/os')
-rw-r--r--core/os/pool_allocator.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/os/pool_allocator.h b/core/os/pool_allocator.h
index 15e50dac90..49f433ba97 100644
--- a/core/os/pool_allocator.h
+++ b/core/os/pool_allocator.h
@@ -37,7 +37,7 @@
@author Juan Linietsky <reduzio@gmail.com>
* Generic Pool Allocator.
* This is a generic memory pool allocator, with locking, compacting and alignment. (@TODO alignment)
- * It used as a standard way to manage alloction in a specific region of memory, such as texture memory,
+ * It used as a standard way to manage allocation in a specific region of memory, such as texture memory,
* audio sample memory, or just any kind of memory overall.
* (@TODO) abstraction should be greater, because in many platforms, you need to manage a nonreachable memory.
*/