diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2018-06-02 14:32:30 +0200 |
---|---|---|
committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2018-06-03 18:58:04 +0200 |
commit | 348725dfe0685a5467b91928929385ffe9ab98b7 (patch) | |
tree | fe9faed6bbe088bec6f410587e751af0c8ffa974 /core/os/rw_lock.cpp | |
parent | 8684b631182dffebba27bdf538129818321d0d7d (diff) |
Add option to disable automatic multiplayer poll
Automatic poll from SceneTree is enabled by default.
This allows for polling (and thus RPCs/RSETs) manually in other loops
(e.g. physics, thread, specific step) and for proper mutex protecion
when accessing the multiplayer API from threads (e.g. for sending larger
files in chunks).
Diffstat (limited to 'core/os/rw_lock.cpp')
0 files changed, 0 insertions, 0 deletions