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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2019-06-04 11:21:29 +0300
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2019-06-04 11:21:29 +0300
commit54863b20e686944651415bf0a6af3ebc2cf9369f (patch)
tree276373bd9c0937a61ecc3c597d4548add67ee046 /core/os/os.h
parent774a9fde84a0282c40da1dd891b613ed200ff9a8 (diff)
Removes redundant "display/window/per_pixel_transparency/splash" setting, improves per pixel transparency documentation.
Diffstat (limited to 'core/os/os.h')
-rw-r--r--core/os/os.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/core/os/os.h b/core/os/os.h
index 4f6a539e78..b128e6424c 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -104,7 +104,6 @@ public:
bool maximized;
bool always_on_top;
bool use_vsync;
- bool layered_splash;
bool layered;
float get_aspect() const { return (float)width / (float)height; }
VideoMode(int p_width = 1024, int p_height = 600, bool p_fullscreen = false, bool p_resizable = true, bool p_borderless_window = false, bool p_maximized = false, bool p_always_on_top = false, bool p_use_vsync = false) {
@@ -117,7 +116,6 @@ public:
always_on_top = p_always_on_top;
use_vsync = p_use_vsync;
layered = false;
- layered_splash = false;
}
};