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authorJuan Linietsky <juan@godotengine.org>2020-02-17 18:06:54 -0300
committerJuan Linietsky <reduzio@gmail.com>2020-02-18 10:10:36 +0100
commit3205a92ad872f918c8322cdcd1434c231a1fd251 (patch)
treedb44242ca27432eb8ea849679752d0835d2ae41a /core/os/os.h
parentfb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff)
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are sugar for `Vector<Type>`.
Diffstat (limited to 'core/os/os.h')
-rw-r--r--core/os/os.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/core/os/os.h b/core/os/os.h
index e4661e4583..77391c3a8b 100644
--- a/core/os/os.h
+++ b/core/os/os.h
@@ -185,7 +185,7 @@ public:
virtual int get_audio_driver_count() const;
virtual const char *get_audio_driver_name(int p_driver) const;
- virtual PoolStringArray get_connected_midi_inputs();
+ virtual PackedStringArray get_connected_midi_inputs();
virtual void open_midi_inputs();
virtual void close_midi_inputs();
@@ -390,7 +390,6 @@ public:
virtual uint64_t get_static_memory_usage() const;
virtual uint64_t get_static_memory_peak_usage() const;
- virtual uint64_t get_dynamic_memory_usage() const;
virtual uint64_t get_free_static_memory() const;
RenderThreadMode get_render_thread_mode() const { return _render_thread_mode; }