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authorJuan Linietsky <reduzio@gmail.com>2016-10-10 18:31:01 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-10-10 18:31:01 -0300
commit1527cf8c0d17891dd0ebf99d484f83daa46eba3c (patch)
treea9a0fc5a00f8f57a973f2861d051b76f99642114 /core/os/os.cpp
parent850eaf7ed796d2f2d9a35c6bc4ba9a4e69f5ca1d (diff)
2D Shaders are working again using the new syntax, though all is buggy in general
Diffstat (limited to 'core/os/os.cpp')
-rw-r--r--core/os/os.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp
index ee32476234..43956809e2 100644
--- a/core/os/os.cpp
+++ b/core/os/os.cpp
@@ -68,6 +68,7 @@ void OS::print_error(const char* p_function,const char* p_file,int p_line,const
case ERR_ERROR: err_type="**ERROR**"; break;
case ERR_WARNING: err_type="**WARNING**"; break;
case ERR_SCRIPT: err_type="**SCRIPT ERROR**"; break;
+ case ERR_SHADER: err_type="**SHADER ERROR**"; break;
}
if (p_rationale && *p_rationale)