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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-03 14:51:02 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-10-03 14:51:02 +0200 |
commit | d598fff7c24ef675e7bbb794f7abe80d1d24220b (patch) | |
tree | 562767284470e5424dc9ebed394a1c400895900b /core/os/mutex.cpp | |
parent | 5b47bb8446afbbbf9d6eeec81008d5b430b59706 (diff) | |
parent | 54418ea659061edccdf1ac16470505542dcc33f9 (diff) |
Merge pull request #66803 from akien-mga/core-remove-NO_THREADS
Remove `NO_THREADS` fallback code, Godot 4 requires thread support
Diffstat (limited to 'core/os/mutex.cpp')
-rw-r--r-- | core/os/mutex.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/core/os/mutex.cpp b/core/os/mutex.cpp index 1d4400bfc1..512db1737a 100644 --- a/core/os/mutex.cpp +++ b/core/os/mutex.cpp @@ -40,11 +40,7 @@ void _global_unlock() { _global_mutex.unlock(); } -#ifndef NO_THREADS - template class MutexImpl<std::recursive_mutex>; template class MutexImpl<std::mutex>; template class MutexLock<MutexImpl<std::recursive_mutex>>; template class MutexLock<MutexImpl<std::mutex>>; - -#endif |