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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-01 11:16:22 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-01 11:16:22 +0100 |
commit | a7f49ac9a107820a62677ee3fb49d38982a25165 (patch) | |
tree | 720ec3f5b63943d6a3f8b4b9bcc6cd897d080e91 /core/os/input.h | |
parent | 7fddf5eb7c6b6e58f891aaaa5b396f2b0cf616f8 (diff) |
Update copyright statements to 2020
Happy new year to the wonderful Godot community!
We're starting a new decade with a well-established, non-profit, free
and open source game engine, and tons of further improvements in the
pipeline from hundreds of contributors.
Godot will keep getting better, and we're looking forward to all the
games that the community will keep developing and releasing with it.
Diffstat (limited to 'core/os/input.h')
-rw-r--r-- | core/os/input.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/os/input.h b/core/os/input.h index a12ded176b..8df3b1c5a9 100644 --- a/core/os/input.h +++ b/core/os/input.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |