diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-23 11:04:55 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2023-02-23 11:04:55 +0100 |
commit | b87f9f679e20817bf3e83c726f7602b3d47d4b13 (patch) | |
tree | ed32e58969c3693c286fecc8a07ab7149b4e1c9e /core/os/condition_variable.h | |
parent | cb9eb02788ddcf148638495483d0ac845a54bd80 (diff) | |
parent | b862fc8c9b0c2bf7a2f49a472bf7e2b3ce5925df (diff) |
Merge pull request #73647 from RandomShaper/fix_threaded_load
Fix threading issues in resource loading
Diffstat (limited to 'core/os/condition_variable.h')
-rw-r--r-- | core/os/condition_variable.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/core/os/condition_variable.h b/core/os/condition_variable.h new file mode 100644 index 0000000000..6037ff327d --- /dev/null +++ b/core/os/condition_variable.h @@ -0,0 +1,60 @@ +/**************************************************************************/ +/* condition_variable.h */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ + +#ifndef CONDITION_VARIABLE_H +#define CONDITION_VARIABLE_H + +#include <condition_variable> + +// An object one or multiple threads can wait on a be notified by some other. +// Normally, you want to use a semaphore for such scenarios, but when the +// condition is something different than a count being greater than zero +// (which is the built-in logic in a semaphore) or you want to provide your +// own mutex to tie the wait-notify to some other behavior, you need to use this. + +class ConditionVariable { + mutable std::condition_variable condition; + +public: + template <class BinaryMutexT> + _ALWAYS_INLINE_ void wait(const MutexLock<BinaryMutexT> &p_lock) const { + condition.wait(const_cast<std::unique_lock<std::mutex> &>(p_lock.lock)); + } + + _ALWAYS_INLINE_ void notify_one() const { + condition.notify_one(); + } + + _ALWAYS_INLINE_ void notify_all() const { + condition.notify_all(); + } +}; + +#endif // CONDITION_VARIABLE_H |