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authorSilc Renew <tokage.it.lab@gmail.com>2022-08-21 16:03:38 +0900
committerSilc Renew <tokage.it.lab@gmail.com>2022-08-24 22:04:49 +0900
commit673c649adbaac7e484abf2c96e24d6e846827455 (patch)
tree92b3c6707275a37daaff3823b1f4b924524abcc7 /core/object
parent0c5f254956f0115e363ce08045dd178dc30b54f8 (diff)
Implement Quaternion Editor
Diffstat (limited to 'core/object')
-rw-r--r--core/object/object.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/object/object.h b/core/object/object.h
index 154ef176d3..b6869aff21 100644
--- a/core/object/object.h
+++ b/core/object/object.h
@@ -91,6 +91,7 @@ enum PropertyHint {
PROPERTY_HINT_LOCALE_ID,
PROPERTY_HINT_LOCALIZABLE_STRING,
PROPERTY_HINT_NODE_TYPE, ///< a node object type
+ PROPERTY_HINT_HIDE_QUATERNION_EDIT, /// Only Node3D::transform should hide the quaternion editor.
PROPERTY_HINT_MAX,
// When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit
};