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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-11-28 10:37:12 +0100 |
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committer | GitHub <noreply@github.com> | 2020-11-28 10:37:12 +0100 |
commit | 3b4fad435c2856398f87b6f010013ce1a114b31b (patch) | |
tree | a06f323f575f855b0b14020256ccbb9e81cbeb09 /core/object | |
parent | 53b23c6bdcba2b7d9ee36682f026c9ebf67ded66 (diff) | |
parent | 03f89a44812b0758d4d94407cc7500611f9e9c3d (diff) |
Merge pull request #43061 from qarmin/crash_when_prining_nodes
Fix crash when printing leaked nodes
Diffstat (limited to 'core/object')
-rw-r--r-- | core/object/object.cpp | 37 |
1 files changed, 22 insertions, 15 deletions
diff --git a/core/object/object.cpp b/core/object/object.cpp index 96a41d6852..a642647853 100644 --- a/core/object/object.cpp +++ b/core/object/object.cpp @@ -1841,9 +1841,13 @@ void postinitialize_handler(Object *p_object) { void ObjectDB::debug_objects(DebugFunc p_func) { spin_lock.lock(); - for (uint32_t i = 0; i < slot_count; i++) { - uint32_t slot = object_slots[i].next_free; - p_func(object_slots[slot].object); + + for (uint32_t i = 0, count = slot_count; i < slot_max && count != 0; i++) { + if (object_slots[i].validator) { + p_func(object_slots[i].object); + + count--; + } } spin_lock.unlock(); } @@ -1955,20 +1959,23 @@ void ObjectDB::cleanup() { MethodBind *resource_get_path = ClassDB::get_method("Resource", "get_path"); Callable::CallError call_error; - for (uint32_t i = 0; i < slot_count; i++) { - uint32_t slot = object_slots[i].next_free; - Object *obj = object_slots[slot].object; + for (uint32_t i = 0, count = slot_count; i < slot_max && count != 0; i++) { + if (object_slots[i].validator) { + Object *obj = object_slots[i].object; - String extra_info; - if (obj->is_class("Node")) { - extra_info = " - Node name: " + String(node_get_name->call(obj, nullptr, 0, call_error)); - } - if (obj->is_class("Resource")) { - extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error)); - } + String extra_info; + if (obj->is_class("Node")) { + extra_info = " - Node name: " + String(node_get_name->call(obj, nullptr, 0, call_error)); + } + if (obj->is_class("Resource")) { + extra_info = " - Resource path: " + String(resource_get_path->call(obj, nullptr, 0, call_error)); + } + + uint64_t id = uint64_t(i) | (uint64_t(object_slots[i].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[i].is_reference ? OBJECTDB_REFERENCE_BIT : 0); + print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info); - uint64_t id = uint64_t(slot) | (uint64_t(object_slots[slot].validator) << OBJECTDB_VALIDATOR_BITS) | (object_slots[slot].is_reference ? OBJECTDB_REFERENCE_BIT : 0); - print_line("Leaked instance: " + String(obj->get_class()) + ":" + itos(id) + extra_info); + count--; + } } print_line("Hint: Leaked instances typically happen when nodes are removed from the scene tree (with `remove_child()`) but not freed (with `free()` or `queue_free()`)."); } |