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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-08-24 18:36:54 +0200 |
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committer | GitHub <noreply@github.com> | 2022-08-24 18:36:54 +0200 |
commit | 29616514448297d8222928fe89e8b62193d1fa44 (patch) | |
tree | 82e6bbc2e55ab87d78d0af9dcd45c3f5742446d8 /core/object | |
parent | c8c0f218809aede4bd066a0b06aded8167da2554 (diff) | |
parent | 673c649adbaac7e484abf2c96e24d6e846827455 (diff) |
Merge pull request #64691 from TokageItLab/Quaternion-editor
Diffstat (limited to 'core/object')
-rw-r--r-- | core/object/object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/object/object.h b/core/object/object.h index f1ac938bb2..13a40191e6 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -94,6 +94,7 @@ enum PropertyHint { PROPERTY_HINT_LOCALE_ID, PROPERTY_HINT_LOCALIZABLE_STRING, PROPERTY_HINT_NODE_TYPE, ///< a node object type + PROPERTY_HINT_HIDE_QUATERNION_EDIT, /// Only Node3D::transform should hide the quaternion editor. PROPERTY_HINT_MAX, // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; |