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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-12 11:26:47 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-19 10:31:19 -0700 |
commit | 645bc94bfcb0d494e9d53e29aee1419800adcd4e (patch) | |
tree | 1ff9fd17f54d9490effc9bb09f0610bad3577b3c /core/object/object.h | |
parent | 93dac1c7db0837eba82831e6391a022d454b67f9 (diff) |
Fix capsule height/radius setters with linked properties
Capsule height and radius setters can modify each other, rather than
using clamping, to avoid cases where values are not set correctly when
loading a scene (depending on the order of properties).
Inspector undo/redo:
Added the possibility to link properties together in the editor, so
they can be undone together, for cases where a property can modify
another one.
Gizmo undo/redo:
Capsule handles pass both radius and height values so they can be undone
together.
Diffstat (limited to 'core/object/object.h')
-rw-r--r-- | core/object/object.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/object/object.h b/core/object/object.h index 63d38120f6..94531f1cd0 100644 --- a/core/object/object.h +++ b/core/object/object.h @@ -143,6 +143,7 @@ enum PropertyUsageFlags { #define ADD_PROPERTY_DEFAULT(m_property, m_default) ::ClassDB::set_property_default_value(get_class_static(), m_property, m_default) #define ADD_GROUP(m_name, m_prefix) ::ClassDB::add_property_group(get_class_static(), m_name, m_prefix) #define ADD_SUBGROUP(m_name, m_prefix) ::ClassDB::add_property_subgroup(get_class_static(), m_name, m_prefix) +#define ADD_LINKED_PROPERTY(m_property, m_linked_property) ::ClassDB::add_linked_property(get_class_static(), m_property, m_linked_property) struct PropertyInfo { Variant::Type type = Variant::NIL; @@ -152,6 +153,10 @@ struct PropertyInfo { String hint_string; uint32_t usage = PROPERTY_USAGE_DEFAULT; +#ifdef TOOLS_ENABLED + Vector<String> linked_properties; +#endif + _FORCE_INLINE_ PropertyInfo added_usage(uint32_t p_fl) const { PropertyInfo pi = *this; pi.usage |= p_fl; |