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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-28 17:21:16 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-28 17:21:16 +0100 |
commit | 620030b600b375545ecab5190615e08919e56da4 (patch) | |
tree | 0ca3e64b0da0edf3d4b1fd14ed558311dd9041e4 /core/object.h | |
parent | 324e5a60dd068cbbff9c433802f8ecb78cff3364 (diff) | |
parent | 475e4ea67b7e650fd1df01eab6ea659afbc16ec5 (diff) |
Merge pull request #36640 from reduz/resource-loader-refactor
Removed ResourceInteractiveLoader, add built-in threaded loading.
Diffstat (limited to 'core/object.h')
-rw-r--r-- | core/object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/object.h b/core/object.h index dc7d49f534..59d3f06cfe 100644 --- a/core/object.h +++ b/core/object.h @@ -126,6 +126,7 @@ enum PropertyUsageFlags { PROPERTY_USAGE_NODE_PATH_FROM_SCENE_ROOT = 1 << 23, PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT = 1 << 24, PROPERTY_USAGE_KEYING_INCREMENTS = 1 << 25, // Used in inspector to increment property when keyed in animation player + PROPERTY_USAGE_DEFERRED_SET_RESOURCE = 1 << 26, // when loading, the resource for this property can be set at the end of loading PROPERTY_USAGE_DEFAULT = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK, PROPERTY_USAGE_DEFAULT_INTL = PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_NETWORK | PROPERTY_USAGE_INTERNATIONALIZED, |