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authorRémi Verschelde <rverschelde@gmail.com>2019-08-18 10:55:16 +0200
committerGitHub <noreply@github.com>2019-08-18 10:55:16 +0200
commit5c853a45e632b0d912f3616c749120f28e29b66a (patch)
treea67ed67e4bb2446df12dd3070d3c3b67c86bb61e /core/object.h
parent343466c0159dc5e77ab1ce8ea313b1decbc5665b (diff)
parentc62302a4321323625a00ba0f3e474db8a74e012f (diff)
Merge pull request #31423 from Calinou/improve-node-signal-group-tooltip
Improve the scene tree signals/groups tooltip
Diffstat (limited to 'core/object.h')
-rw-r--r--core/object.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/object.h b/core/object.h
index 15c3ab94c5..ac8620757c 100644
--- a/core/object.h
+++ b/core/object.h
@@ -707,7 +707,7 @@ public:
void get_signal_list(List<MethodInfo> *p_signals) const;
void get_signal_connection_list(const StringName &p_signal, List<Connection> *p_connections) const;
void get_all_signal_connections(List<Connection> *p_connections) const;
- bool has_persistent_signal_connections() const;
+ int get_persistent_signal_connection_count() const;
void get_signals_connected_to_this(List<Connection> *p_connections) const;
Error connect(const StringName &p_signal, Object *p_to_object, const StringName &p_to_method, const Vector<Variant> &p_binds = Vector<Variant>(), uint32_t p_flags = 0);