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authorFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-06 02:29:08 +0100
committerFabio Alessandrelli <fabio.alessandrelli@gmail.com>2022-02-06 17:36:48 +0100
commit87f4bbd6685fd6e2e43b05a6255ab360bd17dcf3 (patch)
treedc68c4c329f8ad56211d297fb27ff7b1d14c6105 /core/multiplayer
parent789e648f4d5cf629240e8bcc7042322088a79949 (diff)
[Debugger] Move most profilers to ServersDebugger.
Also splits bandwidth/rpc profiler (RPCProfiler is now in SceneDebugger).
Diffstat (limited to 'core/multiplayer')
-rw-r--r--core/multiplayer/multiplayer_api.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/multiplayer/multiplayer_api.cpp b/core/multiplayer/multiplayer_api.cpp
index c8cb333e2c..3533acd103 100644
--- a/core/multiplayer/multiplayer_api.cpp
+++ b/core/multiplayer/multiplayer_api.cpp
@@ -47,7 +47,6 @@ MultiplayerCacheInterface *(*MultiplayerAPI::create_default_cache_interface)(Mul
void MultiplayerAPI::profile_bandwidth(const String &p_inout, int p_size) {
if (EngineDebugger::is_profiling("multiplayer")) {
Array values;
- values.push_back("bandwidth");
values.push_back(p_inout);
values.push_back(OS::get_singleton()->get_ticks_msec());
values.push_back(p_size);