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authorRémi Verschelde <rverschelde@gmail.com>2018-01-05 00:50:27 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-05 01:22:23 +0100
commite4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch)
tree884f562c3e39b501187ebbb2a202d9268e3428fb /core/method_bind.cpp
parenteb892cd0f123244446e14fe0c1f40981116c4d37 (diff)
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
Diffstat (limited to 'core/method_bind.cpp')
-rw-r--r--core/method_bind.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/core/method_bind.cpp b/core/method_bind.cpp
index 4022b22ffe..52ee9e0848 100644
--- a/core/method_bind.cpp
+++ b/core/method_bind.cpp
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
// object.h needs to be the first include *before* method_bind.h
// FIXME: Find out why and fix potential cyclical dependencies.
#include "object.h"