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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-23 19:52:49 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-23 19:52:49 +0200 |
commit | b3d772ed837c57d590c064f9de4e2ea89eb55001 (patch) | |
tree | 96f7cac5d39e12136ee32c07ba82a527443d0128 /core/message_queue.cpp | |
parent | 5e3ef9b89cacb7192920b658044d75e7aa8e3c62 (diff) |
Display invalid value keys in AnimationTrackEdit
Godot 2.1 and 3.0 had this feature but it was lost in the rewrite
of the animation editor in 3.1.
Drop unused KeyValid icon, since all valid keys now have a custom
type icon.
Diffstat (limited to 'core/message_queue.cpp')
0 files changed, 0 insertions, 0 deletions