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authorMarcelo Fernandez <marcelofg55@gmail.com>2017-08-17 18:35:55 -0300
committerMarcelo Fernandez <marcelofg55@gmail.com>2017-08-17 19:51:13 -0300
commiteab850524ead092ed9fe22e57955e59eae373b79 (patch)
tree1ec2718c0810d852b51c4d40c135f4dde3841906 /core/math
parent33c1d25517050470689924c60414feaf295ce05f (diff)
Add closest_power_of_2 func and implement mix_rate/latency on OS X
Diffstat (limited to 'core/math')
-rw-r--r--core/math/geometry.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/math/geometry.cpp b/core/math/geometry.cpp
index 2bea514d37..9a5811244a 100644
--- a/core/math/geometry.cpp
+++ b/core/math/geometry.cpp
@@ -1076,8 +1076,8 @@ void Geometry::make_atlas(const Vector<Size2i> &p_rects, Vector<Point2i> &r_resu
for (int i = 0; i < results.size(); i++) {
- real_t h = nearest_power_of_2(results[i].max_h);
- real_t w = nearest_power_of_2(results[i].max_w);
+ real_t h = next_power_of_2(results[i].max_h);
+ real_t w = next_power_of_2(results[i].max_w);
real_t aspect = h > w ? h / w : w / h;
if (aspect < best_aspect) {
best = i;