diff options
author | Aaron Franke <arnfranke@yahoo.com> | 2021-02-01 00:42:00 -0500 |
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committer | Aaron Franke <arnfranke@yahoo.com> | 2021-06-03 12:04:57 -0400 |
commit | 94bc0bd9193d5e361bbe657d59a492467f129721 (patch) | |
tree | 2adf53e9a8efb9d027961eeb0c5726e47be9bbe1 /core/math | |
parent | f288a79482ad5272d872fdc84fdb64a228334d8e (diff) |
Rename Vector2 clamped to limit_length and add limit_length to Vector3
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/vector2.cpp | 4 | ||||
-rw-r--r-- | core/math/vector2.h | 3 | ||||
-rw-r--r-- | core/math/vector3.cpp | 11 | ||||
-rw-r--r-- | core/math/vector3.h | 1 |
4 files changed, 15 insertions, 4 deletions
diff --git a/core/math/vector2.cpp b/core/math/vector2.cpp index 46a08b53ab..ab114673d8 100644 --- a/core/math/vector2.cpp +++ b/core/math/vector2.cpp @@ -128,8 +128,8 @@ Vector2 Vector2::snapped(const Vector2 &p_step) const { Math::snapped(y, p_step.y)); } -Vector2 Vector2::clamped(real_t p_len) const { - real_t l = length(); +Vector2 Vector2::limit_length(const real_t p_len) const { + const real_t l = length(); Vector2 v = *this; if (l > 0 && p_len < l) { v /= l; diff --git a/core/math/vector2.h b/core/math/vector2.h index 6abe0f5ea9..2a540bd8aa 100644 --- a/core/math/vector2.h +++ b/core/math/vector2.h @@ -84,6 +84,7 @@ struct Vector2 { real_t length() const; real_t length_squared() const; + Vector2 limit_length(const real_t p_len = 1.0) const; Vector2 min(const Vector2 &p_vector2) const { return Vector2(MIN(x, p_vector2.x), MIN(y, p_vector2.y)); @@ -107,8 +108,6 @@ struct Vector2 { Vector2 plane_project(real_t p_d, const Vector2 &p_vec) const; - Vector2 clamped(real_t p_len) const; - _FORCE_INLINE_ Vector2 lerp(const Vector2 &p_to, real_t p_weight) const; _FORCE_INLINE_ Vector2 slerp(const Vector2 &p_to, real_t p_weight) const; Vector2 cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_weight) const; diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp index d4317d506c..cc71b1dacf 100644 --- a/core/math/vector3.cpp +++ b/core/math/vector3.cpp @@ -64,6 +64,17 @@ Vector3 Vector3::snapped(Vector3 p_step) const { return v; } +Vector3 Vector3::limit_length(const real_t p_len) const { + const real_t l = length(); + Vector3 v = *this; + if (l > 0 && p_len < l) { + v /= l; + v *= p_len; + } + + return v; +} + Vector3 Vector3::cubic_interpolate(const Vector3 &p_b, const Vector3 &p_pre_a, const Vector3 &p_post_b, real_t p_weight) const { Vector3 p0 = p_pre_a; Vector3 p1 = *this; diff --git a/core/math/vector3.h b/core/math/vector3.h index adfc52566f..8bab8fd847 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -86,6 +86,7 @@ struct Vector3 { _FORCE_INLINE_ Vector3 normalized() const; _FORCE_INLINE_ bool is_normalized() const; _FORCE_INLINE_ Vector3 inverse() const; + Vector3 limit_length(const real_t p_len = 1.0) const; _FORCE_INLINE_ void zero(); |