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authorreduz <reduzio@gmail.com>2022-02-03 22:16:58 +0100
committerRĂ©mi Verschelde <rverschelde@gmail.com>2022-02-06 13:34:41 +0100
commit8c7268664da7ef98f802ec90fa2ba17b4d695847 (patch)
treeb8f3bb21e79375402ceb68ed981693eb5189592d /core/math
parentfd0d2dcabf5b7418691b693cd01baecbb69fdeb9 (diff)
Fix integer vector mul/div operators and bindings.
* Vector2i and Vector3i mul/div by a float results in Vector2 and Vector3 respectively. * Create specializations to allow proper bindings. This fixes #44408 and supersedes #44441 and keeps the same rule of int <op> float returnig float, like with scalars.
Diffstat (limited to 'core/math')
-rw-r--r--core/math/audio_frame.h12
-rw-r--r--core/math/vector2.h35
-rw-r--r--core/math/vector2i.h10
-rw-r--r--core/math/vector3.h3
-rw-r--r--core/math/vector3i.h10
5 files changed, 46 insertions, 24 deletions
diff --git a/core/math/audio_frame.h b/core/math/audio_frame.h
index 94fc3de2b1..8b244e9fe4 100644
--- a/core/math/audio_frame.h
+++ b/core/math/audio_frame.h
@@ -140,4 +140,16 @@ struct AudioFrame {
_ALWAYS_INLINE_ AudioFrame() {}
};
+_ALWAYS_INLINE_ AudioFrame operator*(float p_scalar, const AudioFrame &p_frame) {
+ return AudioFrame(p_frame.l * p_scalar, p_frame.r * p_scalar);
+}
+
+_ALWAYS_INLINE_ AudioFrame operator*(int32_t p_scalar, const AudioFrame &p_frame) {
+ return AudioFrame(p_frame.l * p_scalar, p_frame.r * p_scalar);
+}
+
+_ALWAYS_INLINE_ AudioFrame operator*(int64_t p_scalar, const AudioFrame &p_frame) {
+ return AudioFrame(p_frame.l * p_scalar, p_frame.r * p_scalar);
+}
+
#endif // AUDIO_FRAME_H
diff --git a/core/math/vector2.h b/core/math/vector2.h
index 9edaaebf89..123e3dc7b6 100644
--- a/core/math/vector2.h
+++ b/core/math/vector2.h
@@ -180,22 +180,6 @@ _FORCE_INLINE_ Vector2 Vector2::plane_project(const real_t p_d, const Vector2 &p
return p_vec - *this * (dot(p_vec) - p_d);
}
-_FORCE_INLINE_ Vector2 operator*(const float p_scalar, const Vector2 &p_vec) {
- return p_vec * p_scalar;
-}
-
-_FORCE_INLINE_ Vector2 operator*(const double p_scalar, const Vector2 &p_vec) {
- return p_vec * p_scalar;
-}
-
-_FORCE_INLINE_ Vector2 operator*(const int32_t p_scalar, const Vector2 &p_vec) {
- return p_vec * p_scalar;
-}
-
-_FORCE_INLINE_ Vector2 operator*(const int64_t p_scalar, const Vector2 &p_vec) {
- return p_vec * p_scalar;
-}
-
_FORCE_INLINE_ Vector2 Vector2::operator+(const Vector2 &p_v) const {
return Vector2(x + p_v.x, y + p_v.y);
}
@@ -280,6 +264,25 @@ Vector2 Vector2::direction_to(const Vector2 &p_to) const {
return ret;
}
+// Multiplication operators required to workaround issues with LLVM using implicit conversion
+// to Vector2i instead for integers where it should not.
+
+_FORCE_INLINE_ Vector2 operator*(const float p_scalar, const Vector2 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector2 operator*(const double p_scalar, const Vector2 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector2 operator*(const int32_t p_scalar, const Vector2 &p_vec) {
+ return p_vec * p_scalar;
+}
+
+_FORCE_INLINE_ Vector2 operator*(const int64_t p_scalar, const Vector2 &p_vec) {
+ return p_vec * p_scalar;
+}
+
typedef Vector2 Size2;
typedef Vector2 Point2;
diff --git a/core/math/vector2i.h b/core/math/vector2i.h
index 446e05f5dd..707c8c9490 100644
--- a/core/math/vector2i.h
+++ b/core/math/vector2i.h
@@ -119,19 +119,21 @@ struct _NO_DISCARD_ Vector2i {
}
};
-_FORCE_INLINE_ Vector2i operator*(const int32_t &p_scalar, const Vector2i &p_vector) {
+// Multiplication operators required to workaround issues with LLVM using implicit conversion.
+
+_FORCE_INLINE_ Vector2i operator*(const int32_t p_scalar, const Vector2i &p_vector) {
return p_vector * p_scalar;
}
-_FORCE_INLINE_ Vector2i operator*(const int64_t &p_scalar, const Vector2i &p_vector) {
+_FORCE_INLINE_ Vector2i operator*(const int64_t p_scalar, const Vector2i &p_vector) {
return p_vector * p_scalar;
}
-_FORCE_INLINE_ Vector2i operator*(const float &p_scalar, const Vector2i &p_vector) {
+_FORCE_INLINE_ Vector2i operator*(const float p_scalar, const Vector2i &p_vector) {
return p_vector * p_scalar;
}
-_FORCE_INLINE_ Vector2i operator*(const double &p_scalar, const Vector2i &p_vector) {
+_FORCE_INLINE_ Vector2i operator*(const double p_scalar, const Vector2i &p_vector) {
return p_vector * p_scalar;
}
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 79ba5c4f15..345329f7f3 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -343,6 +343,9 @@ Vector3 &Vector3::operator*=(const real_t p_scalar) {
return *this;
}
+// Multiplication operators required to workaround issues with LLVM using implicit conversion
+// to Vector2i instead for integers where it should not.
+
_FORCE_INLINE_ Vector3 operator*(const float p_scalar, const Vector3 &p_vec) {
return p_vec * p_scalar;
}
diff --git a/core/math/vector3i.h b/core/math/vector3i.h
index 1564ee9173..d166de80aa 100644
--- a/core/math/vector3i.h
+++ b/core/math/vector3i.h
@@ -194,6 +194,12 @@ Vector3i &Vector3i::operator*=(const int32_t p_scalar) {
return *this;
}
+Vector3i Vector3i::operator*(const int32_t p_scalar) const {
+ return Vector3i(x * p_scalar, y * p_scalar, z * p_scalar);
+}
+
+// Multiplication operators required to workaround issues with LLVM using implicit conversion.
+
_FORCE_INLINE_ Vector3i operator*(const int32_t p_scalar, const Vector3i &p_vector) {
return p_vector * p_scalar;
}
@@ -210,10 +216,6 @@ _FORCE_INLINE_ Vector3i operator*(const double p_scalar, const Vector3i &p_vecto
return p_vector * p_scalar;
}
-Vector3i Vector3i::operator*(const int32_t p_scalar) const {
- return Vector3i(x * p_scalar, y * p_scalar, z * p_scalar);
-}
-
Vector3i &Vector3i::operator/=(const int32_t p_scalar) {
x /= p_scalar;
y /= p_scalar;