diff options
author | reduz <reduzio@gmail.com> | 2022-05-19 17:00:06 +0200 |
---|---|---|
committer | reduz <reduzio@gmail.com> | 2022-05-20 22:40:38 +0200 |
commit | 45af29da8095af16729955117a165d23e77cd740 (patch) | |
tree | 0436c59187702466a73d05caf9688a58e5935afd /core/math | |
parent | 410893ad0fb6f0d7d774b6529581d886defd6cf0 (diff) |
Add a new HashSet template
* Intended to replace RBSet in most cases.
* Optimized for iteration speed
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/a_star.cpp | 24 | ||||
-rw-r--r-- | core/math/a_star.h | 7 | ||||
-rw-r--r-- | core/math/quick_hull.cpp | 2 | ||||
-rw-r--r-- | core/math/quick_hull.h | 2 | ||||
-rw-r--r-- | core/math/static_raycaster.h | 2 |
5 files changed, 20 insertions, 17 deletions
diff --git a/core/math/a_star.cpp b/core/math/a_star.cpp index 29aa959e54..efa970c681 100644 --- a/core/math/a_star.cpp +++ b/core/math/a_star.cpp @@ -151,15 +151,15 @@ void AStar3D::connect_points(int p_id, int p_with_id, bool bidirectional) { s.direction = Segment::BIDIRECTIONAL; } - RBSet<Segment>::Element *element = segments.find(s); - if (element != nullptr) { - s.direction |= element->get().direction; + HashSet<Segment, Segment>::Iterator element = segments.find(s); + if (element) { + s.direction |= element->direction; if (s.direction == Segment::BIDIRECTIONAL) { // Both are neighbours of each other now a->unlinked_neighbours.remove(b->id); b->unlinked_neighbours.remove(a->id); } - segments.erase(element); + segments.remove(element); } segments.insert(s); @@ -177,16 +177,16 @@ void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) { Segment s(p_id, p_with_id); int remove_direction = bidirectional ? (int)Segment::BIDIRECTIONAL : s.direction; - RBSet<Segment>::Element *element = segments.find(s); - if (element != nullptr) { + HashSet<Segment, Segment>::Iterator element = segments.find(s); + if (element) { // s is the new segment // Erase the directions to be removed - s.direction = (element->get().direction & ~remove_direction); + s.direction = (element->direction & ~remove_direction); a->neighbours.remove(b->id); if (bidirectional) { b->neighbours.remove(a->id); - if (element->get().direction != Segment::BIDIRECTIONAL) { + if (element->direction != Segment::BIDIRECTIONAL) { a->unlinked_neighbours.remove(b->id); b->unlinked_neighbours.remove(a->id); } @@ -198,7 +198,7 @@ void AStar3D::disconnect_points(int p_id, int p_with_id, bool bidirectional) { } } - segments.erase(element); + segments.remove(element); if (s.direction != Segment::NONE) { segments.insert(s); } @@ -235,10 +235,10 @@ Vector<int> AStar3D::get_point_connections(int p_id) { bool AStar3D::are_points_connected(int p_id, int p_with_id, bool bidirectional) const { Segment s(p_id, p_with_id); - const RBSet<Segment>::Element *element = segments.find(s); + const HashSet<Segment, Segment>::Iterator element = segments.find(s); - return element != nullptr && - (bidirectional || (element->get().direction & s.direction) == s.direction); + return element && + (bidirectional || (element->direction & s.direction) == s.direction); } void AStar3D::clear() { diff --git a/core/math/a_star.h b/core/math/a_star.h index 086be839b5..e2f75ad18c 100644 --- a/core/math/a_star.h +++ b/core/math/a_star.h @@ -92,7 +92,10 @@ class AStar3D : public RefCounted { }; unsigned char direction = NONE; - bool operator<(const Segment &p_s) const { return key < p_s.key; } + static uint32_t hash(const Segment &p_seg) { + return hash_one_uint64(p_seg.key); + } + bool operator==(const Segment &p_s) const { return key == p_s.key; } Segment() {} Segment(int p_from, int p_to) { @@ -112,7 +115,7 @@ class AStar3D : public RefCounted { uint64_t pass = 1; OAHashMap<int, Point *> points; - RBSet<Segment> segments; + HashSet<Segment, Segment> segments; bool _solve(Point *begin_point, Point *end_point); diff --git a/core/math/quick_hull.cpp b/core/math/quick_hull.cpp index 43744deeb0..c7727a44a1 100644 --- a/core/math/quick_hull.cpp +++ b/core/math/quick_hull.cpp @@ -52,7 +52,7 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_ Vector<bool> valid_points; valid_points.resize(p_points.size()); - RBSet<Vector3> valid_cache; + HashSet<Vector3> valid_cache; for (int i = 0; i < p_points.size(); i++) { Vector3 sp = p_points[i].snapped(Vector3(0.0001, 0.0001, 0.0001)); diff --git a/core/math/quick_hull.h b/core/math/quick_hull.h index 1c354880b4..6783743fc2 100644 --- a/core/math/quick_hull.h +++ b/core/math/quick_hull.h @@ -33,8 +33,8 @@ #include "core/math/aabb.h" #include "core/math/geometry_3d.h" +#include "core/templates/hash_set.h" #include "core/templates/list.h" -#include "core/templates/rb_set.h" class QuickHull { public: diff --git a/core/math/static_raycaster.h b/core/math/static_raycaster.h index adc81906d7..bc6511c073 100644 --- a/core/math/static_raycaster.h +++ b/core/math/static_raycaster.h @@ -102,7 +102,7 @@ public: virtual void add_mesh(const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices, unsigned int p_id) = 0; virtual void commit() = 0; - virtual void set_mesh_filter(const RBSet<int> &p_mesh_ids) = 0; + virtual void set_mesh_filter(const HashSet<int> &p_mesh_ids) = 0; virtual void clear_mesh_filter() = 0; static Ref<StaticRaycaster> create(); |