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author | Rémi Verschelde <rverschelde@gmail.com> | 2017-04-05 01:23:09 +0200 |
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committer | GitHub <noreply@github.com> | 2017-04-05 01:23:09 +0200 |
commit | 2c4e4432afca009614ffd5ee837d1578f54eb841 (patch) | |
tree | 8c9ed90c4e1be333672002779cd7f5b3151ea622 /core/math | |
parent | 7ed83e988930776826b8e6e7cf0c53f8d50cfe26 (diff) | |
parent | 1a620bd5faebd83015182ea032f40936a9916af6 (diff) |
Merge pull request #8214 from tagcup/bounce_reflect_slide
Made slide and reflect active verbs acting on itself in Vector2 and V…
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/math_2d.cpp | 22 | ||||
-rw-r--r-- | core/math/math_2d.h | 2 | ||||
-rw-r--r-- | core/math/vector3.h | 20 |
3 files changed, 35 insertions, 9 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp index 8f942c423f..77cff6a052 100644 --- a/core/math/math_2d.cpp +++ b/core/math/math_2d.cpp @@ -61,6 +61,10 @@ Vector2 Vector2::normalized() const { return v; } +bool Vector2::is_normalized() const { + return Math::isequal_approx(length(), (real_t)1.0); +} + real_t Vector2::distance_to(const Vector2 &p_vector2) const { return Math::sqrt((x - p_vector2.x) * (x - p_vector2.x) + (y - p_vector2.y) * (y - p_vector2.y)); @@ -274,13 +278,23 @@ Vector2 Vector2::cubic_interpolate(const Vector2 &p_b, const Vector2 &p_pre_a, c */ } -Vector2 Vector2::slide(const Vector2 &p_vec) const { +// slide returns the component of the vector along the given plane, specified by its normal vector. +Vector2 Vector2::slide(const Vector2 &p_n) const { +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector2()); +#endif + return *this - p_n * this->dot(p_n); +} - return p_vec - *this * this->dot(p_vec); +Vector2 Vector2::bounce(const Vector2 &p_n) const { + return -reflect(p_n); } -Vector2 Vector2::reflect(const Vector2 &p_vec) const { - return p_vec - *this * this->dot(p_vec) * 2.0; +Vector2 Vector2::reflect(const Vector2 &p_n) const { +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector2()); +#endif + return 2.0 * p_n * this->dot(p_n) - *this; } bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const { diff --git a/core/math/math_2d.h b/core/math/math_2d.h index af6437d7f1..50ebcb845f 100644 --- a/core/math/math_2d.h +++ b/core/math/math_2d.h @@ -82,6 +82,7 @@ struct Vector2 { void normalize(); Vector2 normalized() const; + bool is_normalized() const; real_t length() const; real_t length_squared() const; @@ -106,6 +107,7 @@ struct Vector2 { Vector2 cubic_interpolate_soft(const Vector2 &p_b, const Vector2 &p_pre_a, const Vector2 &p_post_b, real_t p_t) const; Vector2 slide(const Vector2 &p_vec) const; + Vector2 bounce(const Vector2 &p_vec) const; Vector2 reflect(const Vector2 &p_vec) const; Vector2 operator+(const Vector2 &p_v) const; diff --git a/core/math/vector3.h b/core/math/vector3.h index 951380e898..8550ae7009 100644 --- a/core/math/vector3.h +++ b/core/math/vector3.h @@ -107,6 +107,7 @@ struct Vector3 { _FORCE_INLINE_ real_t angle_to(const Vector3 &p_b) const; _FORCE_INLINE_ Vector3 slide(const Vector3 &p_vec) const; + _FORCE_INLINE_ Vector3 bounce(const Vector3 &p_vec) const; _FORCE_INLINE_ Vector3 reflect(const Vector3 &p_vec) const; /* Operators */ @@ -400,14 +401,23 @@ void Vector3::zero() { x = y = z = 0; } -Vector3 Vector3::slide(const Vector3 &p_vec) const { - - return p_vec - *this * this->dot(p_vec); +// slide returns the component of the vector along the given plane, specified by its normal vector. +Vector3 Vector3::slide(const Vector3 &p_n) const { +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector3()); +#endif + return *this - p_n * this->dot(p_n); } -Vector3 Vector3::reflect(const Vector3 &p_vec) const { +Vector3 Vector3::bounce(const Vector3 &p_n) const { + return -reflect(p_n); +} - return p_vec - *this * this->dot(p_vec) * 2.0; +Vector3 Vector3::reflect(const Vector3 &p_n) const { +#ifdef DEBUG_ENABLED + ERR_FAIL_COND_V(p_n.is_normalized() == false, Vector3()); +#endif + return 2.0 * p_n * this->dot(p_n) - *this; } #endif |