diff options
author | K. S. Ernest (iFire) Lee <fire@users.noreply.github.com> | 2022-04-18 11:29:29 -0700 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2022-06-07 05:53:27 -0700 |
commit | 1b776a6e7a5046d337933f8504699d1c4244289e (patch) | |
tree | 24697438d1b8671201b82cadca722b1a7d8c07b1 /core/math | |
parent | 36bd26dc75465d0b64441113bc4055b2cd06b516 (diff) |
Allow picking similar colours using OKHSL.
Diffstat (limited to 'core/math')
-rw-r--r-- | core/math/color.cpp | 61 | ||||
-rw-r--r-- | core/math/color.h | 8 |
2 files changed, 69 insertions, 0 deletions
diff --git a/core/math/color.cpp b/core/math/color.cpp index 74552a2894..4bdeafd2f2 100644 --- a/core/math/color.cpp +++ b/core/math/color.cpp @@ -35,6 +35,8 @@ #include "core/string/print_string.h" #include "core/templates/rb_map.h" +#include "thirdparty/misc/ok_color.h" + uint32_t Color::to_argb32() const { uint32_t c = (uint8_t)Math::round(a * 255); c <<= 8; @@ -240,6 +242,20 @@ void Color::set_hsv(float p_h, float p_s, float p_v, float p_alpha) { } } +void Color::set_ok_hsl(float p_h, float p_s, float p_l, float p_alpha) { + ok_color::HSL hsl; + hsl.h = p_h; + hsl.s = p_s; + hsl.l = p_l; + ok_color new_ok_color; + ok_color::RGB rgb = new_ok_color.okhsl_to_srgb(hsl); + Color c = Color(rgb.r, rgb.g, rgb.b, p_alpha).clamp(); + r = c.r; + g = c.g; + b = c.b; + a = c.a; +} + bool Color::is_equal_approx(const Color &p_color) const { return Math::is_equal_approx(r, p_color.r) && Math::is_equal_approx(g, p_color.g) && Math::is_equal_approx(b, p_color.b) && Math::is_equal_approx(a, p_color.a); } @@ -568,3 +584,48 @@ Color Color::operator-() const { 1.0f - b, 1.0f - a); } + +Color Color::from_ok_hsl(float p_h, float p_s, float p_l, float p_alpha) { + Color c; + c.set_ok_hsl(p_h, p_s, p_l, p_alpha); + return c; +} + +float Color::get_ok_hsl_h() const { + ok_color::RGB rgb; + rgb.r = r; + rgb.g = g; + rgb.b = b; + ok_color new_ok_color; + ok_color::HSL ok_hsl = new_ok_color.srgb_to_okhsl(rgb); + if (Math::is_nan(ok_hsl.h)) { + return 0.0f; + } + return CLAMP(ok_hsl.h, 0.0f, 1.0f); +} + +float Color::get_ok_hsl_s() const { + ok_color::RGB rgb; + rgb.r = r; + rgb.g = g; + rgb.b = b; + ok_color new_ok_color; + ok_color::HSL ok_hsl = new_ok_color.srgb_to_okhsl(rgb); + if (Math::is_nan(ok_hsl.s)) { + return 0.0f; + } + return CLAMP(ok_hsl.s, 0.0f, 1.0f); +} + +float Color::get_ok_hsl_l() const { + ok_color::RGB rgb; + rgb.r = r; + rgb.g = g; + rgb.b = b; + ok_color new_ok_color; + ok_color::HSL ok_hsl = new_ok_color.srgb_to_okhsl(rgb); + if (Math::is_nan(ok_hsl.l)) { + return 0.0f; + } + return CLAMP(ok_hsl.l, 0.0f, 1.0f); +} diff --git a/core/math/color.h b/core/math/color.h index 91e0bf5532..0afa6006a8 100644 --- a/core/math/color.h +++ b/core/math/color.h @@ -56,6 +56,10 @@ struct _NO_DISCARD_ Color { float get_s() const; float get_v() const; void set_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0); + float get_ok_hsl_h() const; + float get_ok_hsl_s() const; + float get_ok_hsl_l() const; + void set_ok_hsl(float p_h, float p_s, float p_l, float p_alpha = 1.0); _FORCE_INLINE_ float &operator[](int p_idx) { return components[p_idx]; @@ -195,6 +199,7 @@ struct _NO_DISCARD_ Color { static Color get_named_color(int p_idx); static Color from_string(const String &p_string, const Color &p_default); static Color from_hsv(float p_h, float p_s, float p_v, float p_alpha = 1.0); + static Color from_ok_hsl(float p_h, float p_s, float p_l, float p_alpha = 1.0); static Color from_rgbe9995(uint32_t p_rgbe); _FORCE_INLINE_ bool operator<(const Color &p_color) const; //used in set keys @@ -213,6 +218,9 @@ struct _NO_DISCARD_ Color { _FORCE_INLINE_ void set_h(float p_h) { set_hsv(p_h, get_s(), get_v()); } _FORCE_INLINE_ void set_s(float p_s) { set_hsv(get_h(), p_s, get_v()); } _FORCE_INLINE_ void set_v(float p_v) { set_hsv(get_h(), get_s(), p_v); } + _FORCE_INLINE_ void set_ok_hsl_h(float p_h) { set_ok_hsl(p_h, get_ok_hsl_s(), get_ok_hsl_l()); } + _FORCE_INLINE_ void set_ok_hsl_s(float p_s) { set_ok_hsl(get_ok_hsl_h(), p_s, get_ok_hsl_l()); } + _FORCE_INLINE_ void set_ok_hsl_l(float p_l) { set_ok_hsl(get_ok_hsl_h(), get_ok_hsl_s(), p_l); } _FORCE_INLINE_ Color() {} |