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authorJuan Linietsky <reduzio@gmail.com>2017-02-14 17:05:16 -0300
committerGitHub <noreply@github.com>2017-02-14 17:05:16 -0300
commit04a6d2789e65c41b616380fcb89d66c183918eaa (patch)
tree8beec0bfd954a7068566855aa970120283763b06 /core/math
parent78336990f4f6c36db2000d6097826bbe573eb016 (diff)
Revert "Make nan==nan true for GDScript"
Diffstat (limited to 'core/math')
-rw-r--r--core/math/math_2d.cpp7
-rw-r--r--core/math/math_2d.h3
-rw-r--r--core/math/plane.cpp5
-rw-r--r--core/math/plane.h1
-rw-r--r--core/math/quat.cpp19
-rw-r--r--core/math/quat.h2
-rw-r--r--core/math/vector3.cpp11
-rw-r--r--core/math/vector3.h1
8 files changed, 1 insertions, 48 deletions
diff --git a/core/math/math_2d.cpp b/core/math/math_2d.cpp
index 995cb0834a..76eeece688 100644
--- a/core/math/math_2d.cpp
+++ b/core/math/math_2d.cpp
@@ -157,13 +157,6 @@ bool Vector2::operator!=(const Vector2& p_vec2) const {
return x!=p_vec2.x || y!=p_vec2.y;
}
-bool Vector2::nan_equals(const Vector2& p_vec2) const {
-
- return (x==p_vec2.x && y==p_vec2.y) ||
- (x==p_vec2.x && isnan(y) && isnan(p_vec2.y)) ||
- (isnan(x) && isnan(p_vec2.x) && y == p_vec2.y);
-}
-
Vector2 Vector2::floor() const {
return Vector2( Math::floor(x), Math::floor(y) );
diff --git a/core/math/math_2d.h b/core/math/math_2d.h
index 6dd8799ba2..a24c4266ee 100644
--- a/core/math/math_2d.h
+++ b/core/math/math_2d.h
@@ -133,7 +133,6 @@ struct Vector2 {
bool operator<(const Vector2& p_vec2) const { return (x==p_vec2.x)?(y<p_vec2.y):(x<p_vec2.x); }
bool operator<=(const Vector2& p_vec2) const { return (x==p_vec2.x)?(y<=p_vec2.y):(x<=p_vec2.x); }
- bool nan_equals(const Vector2& p_vec2) const;
real_t angle() const;
void set_rotation(real_t p_radians) {
@@ -320,8 +319,6 @@ struct Rect2 {
bool operator==(const Rect2& p_rect) const { return pos==p_rect.pos && size==p_rect.size; }
bool operator!=(const Rect2& p_rect) const { return pos!=p_rect.pos || size!=p_rect.size; }
- bool nan_equals(const Rect2& p_rect) const { return pos.nan_equals(p_rect.pos) && size == p_rect.size; }
-
inline Rect2 grow(real_t p_by) const {
Rect2 g=*this;
diff --git a/core/math/plane.cpp b/core/math/plane.cpp
index 0d446059c4..2a97932049 100644
--- a/core/math/plane.cpp
+++ b/core/math/plane.cpp
@@ -164,8 +164,3 @@ Plane::operator String() const {
return normal.operator String() + ", " + rtos(d);
}
-
-bool Plane::nan_equals(const Plane& p_plane) const {
-
- return normal.nan_equals(p_plane.normal) && d == p_plane.d;
-}
diff --git a/core/math/plane.h b/core/math/plane.h
index 13cfc265bc..8235c59135 100644
--- a/core/math/plane.h
+++ b/core/math/plane.h
@@ -73,7 +73,6 @@ public:
_FORCE_INLINE_ bool operator==(const Plane& p_plane) const;
_FORCE_INLINE_ bool operator!=(const Plane& p_plane) const;
- bool nan_equals(const Plane& p_plane) const;
operator String() const;
_FORCE_INLINE_ Plane() { d=0; }
diff --git a/core/math/quat.cpp b/core/math/quat.cpp
index 5ba5a7706b..4085f9b84a 100644
--- a/core/math/quat.cpp
+++ b/core/math/quat.cpp
@@ -284,22 +284,3 @@ Quat::Quat(const Vector3& axis, const real_t& angle) {
cos_angle);
}
}
-
-bool Quat::nan_equals(const Quat& q2) const {
- return (x == q2.x && y == q2.y && z == q2.z && w == q2.w) ||
- (x == q2.x && y == q2.y && z == q2.z && isnan(w) && isnan(q2.w)) ||
- (x == q2.x && y == q2.y && isnan(z) && isnan(q2.z) && w == q2.w) ||
- (x == q2.x && y == q2.y && isnan(z) && isnan(q2.z) && isnan(w) && isnan(q2.w)) ||
- (x == q2.x && isnan(y) && isnan(q2.y) && z == q2.z && w == q2.w) ||
- (x == q2.x && isnan(y) && isnan(q2.y) && z == q2.z && isnan(w) && isnan(q2.w)) ||
- (x == q2.x && isnan(y) && isnan(q2.y) && isnan(z) && isnan(q2.z) && w == q2.w) ||
- (x == q2.x && isnan(y) && isnan(q2.y) && isnan(z) && isnan(q2.z) && isnan(w) && isnan(q2.w)) ||
- (isnan(x) && isnan(q2.x) && y == q2.y && z == q2.z && w == q2.w) ||
- (isnan(x) && isnan(q2.x) && y == q2.y && z == q2.z && isnan(w) && isnan(q2.w)) ||
- (isnan(x) && isnan(q2.x) && y == q2.y && isnan(z) && isnan(q2.z) && w == q2.w) ||
- (isnan(x) && isnan(q2.x) && y == q2.y && isnan(z) && isnan(q2.z) && isnan(w) && isnan(q2.w)) ||
- (isnan(x) && isnan(q2.x) && isnan(y) && isnan(q2.y) && z == q2.z && w == q2.w) ||
- (isnan(x) && isnan(q2.x) && isnan(y) && isnan(q2.y) && z == q2.z && isnan(w) && isnan(q2.w)) ||
- (isnan(x) && isnan(q2.x) && isnan(y) && isnan(q2.y) && isnan(z) && isnan(q2.z) && w == q2.w) ||
- (isnan(x) && isnan(q2.x) && isnan(y) && isnan(q2.y) && isnan(z) && isnan(q2.z) && isnan(w) && isnan(q2.w));
-}
diff --git a/core/math/quat.h b/core/math/quat.h
index 5d91bb1d36..d3a50343a3 100644
--- a/core/math/quat.h
+++ b/core/math/quat.h
@@ -93,7 +93,6 @@ public:
_FORCE_INLINE_ Quat operator*(const real_t& s) const;
_FORCE_INLINE_ Quat operator/(const real_t& s) const;
- bool nan_equals(const Quat& q2) const;
_FORCE_INLINE_ bool operator==(const Quat& p_quat) const;
_FORCE_INLINE_ bool operator!=(const Quat& p_quat) const;
@@ -194,4 +193,5 @@ bool Quat::operator!=(const Quat& p_quat) const {
return x!=p_quat.x || y!=p_quat.y || z!=p_quat.z || w!=p_quat.w;
}
+
#endif
diff --git a/core/math/vector3.cpp b/core/math/vector3.cpp
index 7fdb54bb69..2ab5fa0465 100644
--- a/core/math/vector3.cpp
+++ b/core/math/vector3.cpp
@@ -176,17 +176,6 @@ Vector3 Vector3::cubic_interpolate(const Vector3& p_b,const Vector3& p_pre_a, co
return out;
}
# endif
-bool Vector3::nan_equals(const Vector3& p_v) const {
- return (x == p_v.x && y == p_v.y && z == p_v.z) ||
- (x == p_v.x && y == p_v.y && isnan(z) && isnan(p_v.z)) ||
- (x == p_v.x && isnan(y) && isnan(p_v.y) && z == p_v.z) ||
- (isnan(x) && isnan(p_v.x) && y == p_v.y && z == p_v.z) ||
- (x == p_v.x && isnan(y) && isnan(p_v.y) && isnan(z) && isnan(p_v.z)) ||
- (isnan(x) && isnan(p_v.x) && y == p_v.y && isnan(z) && isnan(p_v.z)) ||
- (isnan(x) && isnan(p_v.x) && isnan(y) && isnan(p_v.y) && z == p_v.z) ||
- (isnan(x) && isnan(p_v.x) && isnan(y) && isnan(p_v.y) && isnan(z) && isnan(p_v.z));
-}
-
Vector3::operator String() const {
return (rtos(x)+", "+rtos(y)+", "+rtos(z));
diff --git a/core/math/vector3.h b/core/math/vector3.h
index 938b1b16cb..a289f9bf4c 100644
--- a/core/math/vector3.h
+++ b/core/math/vector3.h
@@ -134,7 +134,6 @@ struct Vector3 {
_FORCE_INLINE_ bool operator<(const Vector3& p_v) const;
_FORCE_INLINE_ bool operator<=(const Vector3& p_v) const;
- bool nan_equals(const Vector3& p_v) const;
operator String() const;
_FORCE_INLINE_ Vector3() { x=y=z=0; }