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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-05-14 23:09:03 +0200
committerGitHub <noreply@github.com>2020-05-14 23:09:03 +0200
commit00949f0c5fcc6a4f8382a4a97d5591fd9ec380f8 (patch)
tree2b1c31f45add24085b64425ce440f577424c16a1 /core/math/rect2.h
parent5046f666a1181675b39f156c38346525dc1c444e (diff)
parent0ee0fa42e6639b6fa474b7cf6afc6b1a78142185 (diff)
Merge pull request #38738 from akien-mga/cause-we-never-go-out-of-style
Style: Remove new line at block start, enforce line between functions, enforce braces in if and loop blocks
Diffstat (limited to 'core/math/rect2.h')
-rw-r--r--core/math/rect2.h111
1 files changed, 63 insertions, 48 deletions
diff --git a/core/math/rect2.h b/core/math/rect2.h
index a3f3634bfb..1b86dbd49a 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -36,7 +36,6 @@
struct Transform2D;
struct Rect2 {
-
Point2 position;
Size2 size;
@@ -49,30 +48,37 @@ struct Rect2 {
inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const {
if (p_include_borders) {
- if (position.x > (p_rect.position.x + p_rect.size.width))
+ if (position.x > (p_rect.position.x + p_rect.size.width)) {
return false;
- if ((position.x + size.width) < p_rect.position.x)
+ }
+ if ((position.x + size.width) < p_rect.position.x) {
return false;
- if (position.y > (p_rect.position.y + p_rect.size.height))
+ }
+ if (position.y > (p_rect.position.y + p_rect.size.height)) {
return false;
- if ((position.y + size.height) < p_rect.position.y)
+ }
+ if ((position.y + size.height) < p_rect.position.y) {
return false;
+ }
} else {
- if (position.x >= (p_rect.position.x + p_rect.size.width))
+ if (position.x >= (p_rect.position.x + p_rect.size.width)) {
return false;
- if ((position.x + size.width) <= p_rect.position.x)
+ }
+ if ((position.x + size.width) <= p_rect.position.x) {
return false;
- if (position.y >= (p_rect.position.y + p_rect.size.height))
+ }
+ if (position.y >= (p_rect.position.y + p_rect.size.height)) {
return false;
- if ((position.y + size.height) <= p_rect.position.y)
+ }
+ if ((position.y + size.height) <= p_rect.position.y) {
return false;
+ }
}
return true;
}
inline real_t distance_to(const Vector2 &p_point) const {
-
real_t dist = 0.0;
bool inside = true;
@@ -97,10 +103,11 @@ struct Rect2 {
inside = false;
}
- if (inside)
+ if (inside) {
return 0;
- else
+ } else {
return dist;
+ }
}
bool intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const;
@@ -108,22 +115,21 @@ struct Rect2 {
bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = nullptr, Point2 *r_normal = nullptr) const;
inline bool encloses(const Rect2 &p_rect) const {
-
return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) &&
((p_rect.position.y + p_rect.size.y) <= (position.y + size.y));
}
_FORCE_INLINE_ bool has_no_area() const {
-
return (size.x <= 0 || size.y <= 0);
}
inline Rect2 clip(const Rect2 &p_rect) const { /// return a clipped rect
Rect2 new_rect = p_rect;
- if (!intersects(new_rect))
+ if (!intersects(new_rect)) {
return Rect2();
+ }
new_rect.position.x = MAX(p_rect.position.x, position.x);
new_rect.position.y = MAX(p_rect.position.y, position.y);
@@ -152,15 +158,19 @@ struct Rect2 {
return new_rect;
};
inline bool has_point(const Point2 &p_point) const {
- if (p_point.x < position.x)
+ if (p_point.x < position.x) {
return false;
- if (p_point.y < position.y)
+ }
+ if (p_point.y < position.y) {
return false;
+ }
- if (p_point.x >= (position.x + size.x))
+ if (p_point.x >= (position.x + size.x)) {
return false;
- if (p_point.y >= (position.y + size.y))
+ }
+ if (p_point.y >= (position.y + size.y)) {
return false;
+ }
return true;
}
@@ -170,7 +180,6 @@ struct Rect2 {
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
inline Rect2 grow(real_t p_by) const {
-
Rect2 g = *this;
g.position.x -= p_by;
g.position.y -= p_by;
@@ -189,7 +198,6 @@ struct Rect2 {
}
inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
-
Rect2 g = *this;
g.position.x -= p_left;
g.position.y -= p_top;
@@ -200,7 +208,6 @@ struct Rect2 {
}
_FORCE_INLINE_ Rect2 expand(const Vector2 &p_vector) const {
-
Rect2 r = *this;
r.expand_to(p_vector);
return r;
@@ -211,22 +218,25 @@ struct Rect2 {
Vector2 begin = position;
Vector2 end = position + size;
- if (p_vector.x < begin.x)
+ if (p_vector.x < begin.x) {
begin.x = p_vector.x;
- if (p_vector.y < begin.y)
+ }
+ if (p_vector.y < begin.y) {
begin.y = p_vector.y;
+ }
- if (p_vector.x > end.x)
+ if (p_vector.x > end.x) {
end.x = p_vector.x;
- if (p_vector.y > end.y)
+ }
+ if (p_vector.y > end.y) {
end.y = p_vector.y;
+ }
position = begin;
size = end - begin;
}
_FORCE_INLINE_ Rect2 abs() const {
-
return Rect2(Point2(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
}
@@ -244,7 +254,6 @@ struct Rect2 {
};
struct Rect2i {
-
Point2i position;
Size2i size;
@@ -256,35 +265,38 @@ struct Rect2i {
int get_area() const { return size.width * size.height; }
inline bool intersects(const Rect2i &p_rect) const {
- if (position.x > (p_rect.position.x + p_rect.size.width))
+ if (position.x > (p_rect.position.x + p_rect.size.width)) {
return false;
- if ((position.x + size.width) < p_rect.position.x)
+ }
+ if ((position.x + size.width) < p_rect.position.x) {
return false;
- if (position.y > (p_rect.position.y + p_rect.size.height))
+ }
+ if (position.y > (p_rect.position.y + p_rect.size.height)) {
return false;
- if ((position.y + size.height) < p_rect.position.y)
+ }
+ if ((position.y + size.height) < p_rect.position.y) {
return false;
+ }
return true;
}
inline bool encloses(const Rect2i &p_rect) const {
-
return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
}
_FORCE_INLINE_ bool has_no_area() const {
-
return (size.x <= 0 || size.y <= 0);
}
inline Rect2i clip(const Rect2i &p_rect) const { /// return a clipped rect
Rect2i new_rect = p_rect;
- if (!intersects(new_rect))
+ if (!intersects(new_rect)) {
return Rect2i();
+ }
new_rect.position.x = MAX(p_rect.position.x, position.x);
new_rect.position.y = MAX(p_rect.position.y, position.y);
@@ -313,15 +325,19 @@ struct Rect2i {
return new_rect;
};
bool has_point(const Point2 &p_point) const {
- if (p_point.x < position.x)
+ if (p_point.x < position.x) {
return false;
- if (p_point.y < position.y)
+ }
+ if (p_point.y < position.y) {
return false;
+ }
- if (p_point.x >= (position.x + size.x))
+ if (p_point.x >= (position.x + size.x)) {
return false;
- if (p_point.y >= (position.y + size.y))
+ }
+ if (p_point.y >= (position.y + size.y)) {
return false;
+ }
return true;
}
@@ -330,7 +346,6 @@ struct Rect2i {
bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
Rect2i grow(int p_by) const {
-
Rect2i g = *this;
g.position.x -= p_by;
g.position.y -= p_by;
@@ -349,7 +364,6 @@ struct Rect2i {
}
inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const {
-
Rect2i g = *this;
g.position.x -= p_left;
g.position.y -= p_top;
@@ -360,33 +374,34 @@ struct Rect2i {
}
_FORCE_INLINE_ Rect2i expand(const Vector2i &p_vector) const {
-
Rect2i r = *this;
r.expand_to(p_vector);
return r;
}
inline void expand_to(const Point2i &p_vector) {
-
Point2i begin = position;
Point2i end = position + size;
- if (p_vector.x < begin.x)
+ if (p_vector.x < begin.x) {
begin.x = p_vector.x;
- if (p_vector.y < begin.y)
+ }
+ if (p_vector.y < begin.y) {
begin.y = p_vector.y;
+ }
- if (p_vector.x > end.x)
+ if (p_vector.x > end.x) {
end.x = p_vector.x;
- if (p_vector.y > end.y)
+ }
+ if (p_vector.y > end.y) {
end.y = p_vector.y;
+ }
position = begin;
size = end - begin;
}
_FORCE_INLINE_ Rect2i abs() const {
-
return Rect2i(Point2i(position.x + MIN(size.x, 0), position.y + MIN(size.y, 0)), size.abs());
}