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author | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-07-18 04:08:24 +0200 |
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committer | Ignacio Etcheverry <ignalfonsore@gmail.com> | 2019-08-04 01:57:53 +0200 |
commit | 0b94203a79d3261d4cc3bbcdb3438a5a45c8c572 (patch) | |
tree | d36bb081a3bda748a55a996578efb650d78a06b2 /core/math/quick_hull.h | |
parent | 4b7b1b0d4acf8d49505a839a0aa745ce60641545 (diff) |
C#: Add Ide Connection library and server for the editor
This will be used for communicating between the Godot editor and external IDEs/editors, for things like opening files, triggering hot-reload and running the game with a debugger attached.
Diffstat (limited to 'core/math/quick_hull.h')
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