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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-06-18 12:35:58 +0200
committerGitHub <noreply@github.com>2021-06-18 12:35:58 +0200
commit7aebb8f81c44f5f33c4387d32824a76e46266732 (patch)
treeb09b30950ae57cb6d7a543678e65aeefbfd52b70 /core/math/quaternion.h
parent3fc39954ec3473cc022af615c5eb8b1ba271e008 (diff)
parent93b494d4ae136f43193a5a2da7a355938517767e (diff)
Merge pull request #44156 from aaronfranke/quat-angle-to
Add Quaternion angle_to method
Diffstat (limited to 'core/math/quaternion.h')
-rw-r--r--core/math/quaternion.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/core/math/quaternion.h b/core/math/quaternion.h
index 796214b79e..35324323b3 100644
--- a/core/math/quaternion.h
+++ b/core/math/quaternion.h
@@ -28,8 +28,8 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef QUAT_H
-#define QUAT_H
+#ifndef QUATERNION_H
+#define QUATERNION_H
#include "core/math/math_defs.h"
#include "core/math/math_funcs.h"
@@ -62,6 +62,7 @@ public:
bool is_normalized() const;
Quaternion inverse() const;
_FORCE_INLINE_ real_t dot(const Quaternion &p_q) const;
+ real_t angle_to(const Quaternion &p_to) const;
Vector3 get_euler_xyz() const;
Vector3 get_euler_yxz() const;
@@ -235,4 +236,4 @@ _FORCE_INLINE_ Quaternion operator*(const real_t &p_real, const Quaternion &p_qu
return p_quaternion * p_real;
}
-#endif // QUAT_H
+#endif // QUATERNION_H