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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-06-27 15:57:30 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2022-08-04 09:57:55 +0200
commitc6cca4341993e3e80ac2025d1ba8003d40bb3dca (patch)
treeaba9eeaf69cef5d1e2fa39d9b6135c7730ec01b2 /core/math/projection.cpp
parent2c0c76c415f1b8b7d46f63d12b12ef56c8c85f4d (diff)
Tweak StandardMaterial3D's default height properties
- Set the default height scale to 5.0 and multiply it by 0.01 in the shader. - Document heightmap properties in BaseMaterial3D class reference.
Diffstat (limited to 'core/math/projection.cpp')
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