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authorAaron Franke <arnfranke@yahoo.com>2021-05-20 06:04:41 -0400
committerAaron Franke <arnfranke@yahoo.com>2021-05-20 06:18:11 -0400
commitb5b6d3a8ec722719edd3f260e789315b87322b4c (patch)
tree1172f709e85e0396f37bbbcabb7903ffa3b420ae /core/math/math_funcs.h
parent42b6602f1d4b108cecb94b94c0d2b645acaebd4f (diff)
Make is_equal_approx have explicit float and double versions
Diffstat (limited to 'core/math/math_funcs.h')
-rw-r--r--core/math/math_funcs.h34
1 files changed, 30 insertions, 4 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index c0d7649b65..40234f6ae5 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -311,20 +311,20 @@ public:
static float random(float from, float to);
static int random(int from, int to);
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b) {
+ static _ALWAYS_INLINE_ bool is_equal_approx(float a, float b) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
}
// Then check for approximate equality.
- real_t tolerance = CMP_EPSILON * abs(a);
+ float tolerance = CMP_EPSILON * abs(a);
if (tolerance < CMP_EPSILON) {
tolerance = CMP_EPSILON;
}
return abs(a - b) < tolerance;
}
- static _ALWAYS_INLINE_ bool is_equal_approx(real_t a, real_t b, real_t tolerance) {
+ static _ALWAYS_INLINE_ bool is_equal_approx(float a, float b, float tolerance) {
// Check for exact equality first, required to handle "infinity" values.
if (a == b) {
return true;
@@ -333,7 +333,33 @@ public:
return abs(a - b) < tolerance;
}
- static _ALWAYS_INLINE_ bool is_zero_approx(real_t s) {
+ static _ALWAYS_INLINE_ bool is_zero_approx(float s) {
+ return abs(s) < CMP_EPSILON;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(double a, double b) {
+ // Check for exact equality first, required to handle "infinity" values.
+ if (a == b) {
+ return true;
+ }
+ // Then check for approximate equality.
+ double tolerance = CMP_EPSILON * abs(a);
+ if (tolerance < CMP_EPSILON) {
+ tolerance = CMP_EPSILON;
+ }
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_equal_approx(double a, double b, double tolerance) {
+ // Check for exact equality first, required to handle "infinity" values.
+ if (a == b) {
+ return true;
+ }
+ // Then check for approximate equality.
+ return abs(a - b) < tolerance;
+ }
+
+ static _ALWAYS_INLINE_ bool is_zero_approx(double s) {
return abs(s) < CMP_EPSILON;
}