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authorJuan Linietsky <reduzio@gmail.com>2021-10-11 19:27:50 -0300
committerGitHub <noreply@github.com>2021-10-11 19:27:50 -0300
commit610de0974db4feb7e50c9349a8a164b6bf0f36c8 (patch)
tree9d5b542652e576f865abf0c97a37ee272210ae2e /core/math/math_funcs.h
parent9ed4f8367b29204b89f9feaf86727b24396fb180 (diff)
Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and NodeAnimation"
Diffstat (limited to 'core/math/math_funcs.h')
-rw-r--r--core/math/math_funcs.h13
1 files changed, 0 insertions, 13 deletions
diff --git a/core/math/math_funcs.h b/core/math/math_funcs.h
index 5824d194a6..4e4f566517 100644
--- a/core/math/math_funcs.h
+++ b/core/math/math_funcs.h
@@ -291,19 +291,6 @@ public:
return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
}
- static _ALWAYS_INLINE_ float fract(float value) {
- return value - floor(value);
- }
- static _ALWAYS_INLINE_ double fract(double value) {
- return value - floor(value);
- }
- static _ALWAYS_INLINE_ float pingpong(float value, float length) {
- return (length != 0.0f) ? abs(fract((value - length) / (length * 2.0f)) * length * 2.0f - length) : 0.0f;
- }
- static _ALWAYS_INLINE_ double pingpong(double value, double length) {
- return (length != 0.0) ? abs(fract((value - length) / (length * 2.0)) * length * 2.0 - length) : 0.0;
- }
-
// double only, as these functions are mainly used by the editor and not performance-critical,
static double ease(double p_x, double p_c);
static int step_decimals(double p_step);