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authorRémi Verschelde <rverschelde@gmail.com>2019-07-24 07:24:00 +0200
committerGitHub <noreply@github.com>2019-07-24 07:24:00 +0200
commit3cbd4337ce5bd3d589cd96e1a371d417be781841 (patch)
tree651c46fba45ed19736d265502dacaa8c938b9f35 /core/math/camera_matrix.cpp
parent06a6507751f5899a590a1c67915890550e5a2793 (diff)
parent12ae7a4c02c186e9f136a7d4a8ea9f6f4805f718 (diff)
Merge pull request #30786 from YeldhamDev/update_dead_links
Update some dead links in the codebase
Diffstat (limited to 'core/math/camera_matrix.cpp')
-rw-r--r--core/math/camera_matrix.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/core/math/camera_matrix.cpp b/core/math/camera_matrix.cpp
index 8b3b6c82f3..30c0cab909 100644
--- a/core/math/camera_matrix.cpp
+++ b/core/math/camera_matrix.cpp
@@ -302,8 +302,8 @@ Vector<Plane> CameraMatrix::get_projection_planes(const Transform &p_transform)
/** Fast Plane Extraction from combined modelview/projection matrices.
* References:
- * http://www.markmorley.com/opengl/frustumculling.html
- * http://www2.ravensoft.com/users/ggribb/plane%20extraction.pdf
+ * https://web.archive.org/web/20011221205252/http://www.markmorley.com/opengl/frustumculling.html
+ * https://web.archive.org/web/20061020020112/http://www2.ravensoft.com/users/ggribb/plane%20extraction.pdf
*/
Vector<Plane> planes;