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authorLyuma <xn.lyuma@gmail.com>2021-05-21 00:03:06 -0700
committerLyuma <xn.lyuma@gmail.com>2021-05-27 19:33:01 -0700
commite839a3291b54be7140a3928822c7517f2c6676a7 (patch)
treea93df6639c75427b09afa5c3944c5b703a03de1f /core/math/bvh_split.inc
parent27baa12670fbcde6e9336cbaa7bed7ae3aa20944 (diff)
gltf: Fix mesh nodes which are also bones.
Fix issue when two skeletons end up directly parented. Prevent animating TRS for skinned Mesh node. Fix animating weights on meshes with targets but no weights.
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