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authorOmar El Sheikh <techmanozmar@gmail.com>2022-02-22 18:10:09 -0500
committerOmar El Sheikh <techmanozmar@gmail.com>2022-08-13 08:09:32 -0700
commit78881b3cc3a389c21c1417ad05840e80a234e2d7 (patch)
treee5b11b00aee94987c1ce7415bafeff01d33b2a25 /core/math/bvh_split.inc
parentf2a61684143af02a8cbe7002645af817607f9bd6 (diff)
Octahedral Normal/Tangent Compression
Implementation of Octahedral normal compression into Godot 4.0
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