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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-07-11 15:21:47 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-08-19 16:31:05 +0200 |
commit | c19871af6d6ae7faef0d4052b3a27e59814abcf1 (patch) | |
tree | 77aebd2b3ff1e80da0f745c03fbcdece41c3f024 /core/math/SCsub | |
parent | 5cb41faece5969314ed69e0292d0a51f0425c53a (diff) |
Move CryptoCore to it's own folder.
Crypto classes will be placed in core/crypto.
Diffstat (limited to 'core/math/SCsub')
-rw-r--r-- | core/math/SCsub | 33 |
1 files changed, 1 insertions, 32 deletions
diff --git a/core/math/SCsub b/core/math/SCsub index 0995298a4b..be438fcfbe 100644 --- a/core/math/SCsub +++ b/core/math/SCsub @@ -2,37 +2,6 @@ Import('env') -env_math = env.Clone() # Maybe make one specific for crypto? - -is_builtin = env["builtin_mbedtls"] -has_module = env["module_mbedtls_enabled"] - -if is_builtin or not has_module: - # Use our headers for builtin or if the module is not going to be compiled. - # We decided not to depend on system mbedtls just for these few files that can - # be easily extracted. - env_math.Prepend(CPPPATH=["#thirdparty/mbedtls/include"]) - -# MbedTLS core functions (for CryptoCore). -# If the mbedtls module is compiled we don't need to add the .c files with our -# custom config since they will be built by the module itself. -# Only if the module is not enabled, we must compile here the required sources -# to make a "light" build with only the necessary mbedtls files. -if not has_module: - env_thirdparty = env_math.Clone() - env_thirdparty.disable_warnings() - # Custom config file - env_thirdparty.Append(CPPDEFINES=[('MBEDTLS_CONFIG_FILE', '\\"thirdparty/mbedtls/include/godot_core_mbedtls_config.h\\"')]) - thirdparty_mbedtls_dir = "#thirdparty/mbedtls/library/" - thirdparty_mbedtls_sources = [ - "aes.c", - "base64.c", - "md5.c", - "sha1.c", - "sha256.c", - "godot_core_mbedtls_platform.c" - ] - thirdparty_mbedtls_sources = [thirdparty_mbedtls_dir + file for file in thirdparty_mbedtls_sources] - env_thirdparty.add_source_files(env.core_sources, thirdparty_mbedtls_sources) +env_math = env.Clone() env_math.add_source_files(env.core_sources, "*.cpp") |