diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-20 11:30:56 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-02-20 11:30:56 +0100 |
commit | bd61281a5f515065b05be008dd3d6b73a03f5a7c (patch) | |
tree | 0add52fc270f808b4b2ad0bf7c970d72338c667e /core/io | |
parent | 1a4be2cd8fdd9ba26f016f3e2d83febfe8ae141c (diff) | |
parent | 69c95f4b4c128a22777af1e155bc24c7033decca (diff) |
Merge pull request #36368 from reduz/variant-rework
Reworked signal system, added support for Callable and Signal
Diffstat (limited to 'core/io')
-rw-r--r-- | core/io/dtls_server.cpp | 4 | ||||
-rw-r--r-- | core/io/dtls_server.h | 4 | ||||
-rw-r--r-- | core/io/marshalls.cpp | 15 | ||||
-rw-r--r-- | core/io/multiplayer_api.cpp | 34 | ||||
-rw-r--r-- | core/io/packet_peer_dtls.cpp | 4 | ||||
-rw-r--r-- | core/io/packet_peer_dtls.h | 4 | ||||
-rw-r--r-- | core/io/resource_format_binary.cpp | 22 | ||||
-rw-r--r-- | core/io/udp_server.cpp | 4 | ||||
-rw-r--r-- | core/io/udp_server.h | 4 |
9 files changed, 66 insertions, 29 deletions
diff --git a/core/io/dtls_server.cpp b/core/io/dtls_server.cpp index aa302ced8f..07e6abb1c9 100644 --- a/core/io/dtls_server.cpp +++ b/core/io/dtls_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/dtls_server.h b/core/io/dtls_server.h index ebef13da64..7b08138f7f 100644 --- a/core/io/dtls_server.h +++ b/core/io/dtls_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/marshalls.cpp b/core/io/marshalls.cpp index 6548faac9f..ab88f4d85c 100644 --- a/core/io/marshalls.cpp +++ b/core/io/marshalls.cpp @@ -455,6 +455,15 @@ Error decode_variant(Variant &r_variant, const uint8_t *p_buffer, int p_len, int } } break; + case Variant::CALLABLE: { + + r_variant = Callable(); + } break; + case Variant::SIGNAL: { + + r_variant = Signal(); + } break; + case Variant::DICTIONARY: { ERR_FAIL_COND_V(len < 4, ERR_INVALID_DATA); @@ -1075,6 +1084,12 @@ Error encode_variant(const Variant &p_variant, uint8_t *r_buffer, int &r_len, bo case Variant::_RID: { } break; + case Variant::CALLABLE: { + + } break; + case Variant::SIGNAL: { + + } break; case Variant::OBJECT: { if (p_full_objects) { diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index abe629ecba..1fcd00c0e4 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -145,22 +145,22 @@ void MultiplayerAPI::set_network_peer(const Ref<NetworkedMultiplayerPeer> &p_pee "Supplied NetworkedMultiplayerPeer must be connecting or connected."); if (network_peer.is_valid()) { - network_peer->disconnect("peer_connected", this, "_add_peer"); - network_peer->disconnect("peer_disconnected", this, "_del_peer"); - network_peer->disconnect("connection_succeeded", this, "_connected_to_server"); - network_peer->disconnect("connection_failed", this, "_connection_failed"); - network_peer->disconnect("server_disconnected", this, "_server_disconnected"); + network_peer->disconnect_compat("peer_connected", this, "_add_peer"); + network_peer->disconnect_compat("peer_disconnected", this, "_del_peer"); + network_peer->disconnect_compat("connection_succeeded", this, "_connected_to_server"); + network_peer->disconnect_compat("connection_failed", this, "_connection_failed"); + network_peer->disconnect_compat("server_disconnected", this, "_server_disconnected"); clear(); } network_peer = p_peer; if (network_peer.is_valid()) { - network_peer->connect("peer_connected", this, "_add_peer"); - network_peer->connect("peer_disconnected", this, "_del_peer"); - network_peer->connect("connection_succeeded", this, "_connected_to_server"); - network_peer->connect("connection_failed", this, "_connection_failed"); - network_peer->connect("server_disconnected", this, "_server_disconnected"); + network_peer->connect_compat("peer_connected", this, "_add_peer"); + network_peer->connect_compat("peer_disconnected", this, "_del_peer"); + network_peer->connect_compat("connection_succeeded", this, "_connected_to_server"); + network_peer->connect_compat("connection_failed", this, "_connection_failed"); + network_peer->connect_compat("server_disconnected", this, "_server_disconnected"); } } @@ -368,10 +368,10 @@ void MultiplayerAPI::_process_rpc(Node *p_node, const uint16_t p_rpc_method_id, p_offset += vlen; } - Variant::CallError ce; + Callable::CallError ce; p_node->call(name, (const Variant **)argp.ptr(), argc, ce); - if (ce.error != Variant::CallError::CALL_OK) { + if (ce.error != Callable::CallError::CALL_OK) { String error = Variant::get_call_error_text(p_node, name, (const Variant **)argp.ptr(), argc, ce); error = "RPC - " + error; ERR_PRINT(error); @@ -989,10 +989,10 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const if (call_local_native) { int temp_id = rpc_sender_id; rpc_sender_id = get_network_unique_id(); - Variant::CallError ce; + Callable::CallError ce; p_node->call(p_method, p_arg, p_argcount, ce); rpc_sender_id = temp_id; - if (ce.error != Variant::CallError::CALL_OK) { + if (ce.error != Callable::CallError::CALL_OK) { String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce); error = "rpc() aborted in local call: - " + error + "."; ERR_PRINT(error); @@ -1003,11 +1003,11 @@ void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const if (call_local_script) { int temp_id = rpc_sender_id; rpc_sender_id = get_network_unique_id(); - Variant::CallError ce; - ce.error = Variant::CallError::CALL_OK; + Callable::CallError ce; + ce.error = Callable::CallError::CALL_OK; p_node->get_script_instance()->call(p_method, p_arg, p_argcount, ce); rpc_sender_id = temp_id; - if (ce.error != Variant::CallError::CALL_OK) { + if (ce.error != Callable::CallError::CALL_OK) { String error = Variant::get_call_error_text(p_node, p_method, p_arg, p_argcount, ce); error = "rpc() aborted in script local call: - " + error + "."; ERR_PRINT(error); diff --git a/core/io/packet_peer_dtls.cpp b/core/io/packet_peer_dtls.cpp index 64007c7e3b..01218a6881 100644 --- a/core/io/packet_peer_dtls.cpp +++ b/core/io/packet_peer_dtls.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/packet_peer_dtls.h b/core/io/packet_peer_dtls.h index b7cabb6ae0..4f9f4535bc 100644 --- a/core/io/packet_peer_dtls.h +++ b/core/io/packet_peer_dtls.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/resource_format_binary.cpp b/core/io/resource_format_binary.cpp index d4c1fd2e9b..991853e86d 100644 --- a/core/io/resource_format_binary.cpp +++ b/core/io/resource_format_binary.cpp @@ -73,6 +73,8 @@ enum { VARIANT_VECTOR2_ARRAY = 37, VARIANT_INT64 = 40, VARIANT_DOUBLE = 41, + VARIANT_CALLABLE = 42, + VARIANT_SIGNAL = 43, OBJECT_EMPTY = 0, OBJECT_EXTERNAL_RESOURCE = 1, OBJECT_INTERNAL_RESOURCE = 2, @@ -363,6 +365,15 @@ Error ResourceInteractiveLoaderBinary::parse_variant(Variant &r_v) { } } break; + case VARIANT_CALLABLE: { + + r_v = Callable(); + } break; + case VARIANT_SIGNAL: { + + r_v = Signal(); + } break; + case VARIANT_DICTIONARY: { uint32_t len = f->get_32(); @@ -1440,6 +1451,17 @@ void ResourceFormatSaverBinaryInstance::write_variant(FileAccess *f, const Varia } } break; + case Variant::CALLABLE: { + + f->store_32(VARIANT_CALLABLE); + WARN_PRINT("Can't save Callables."); + } break; + case Variant::SIGNAL: { + + f->store_32(VARIANT_SIGNAL); + WARN_PRINT("Can't save Signals."); + } break; + case Variant::DICTIONARY: { f->store_32(VARIANT_DICTIONARY); diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp index f041bf097f..16b7863cdd 100644 --- a/core/io/udp_server.cpp +++ b/core/io/udp_server.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/core/io/udp_server.h b/core/io/udp_server.h index 5182a04246..90bb82b62b 100644 --- a/core/io/udp_server.h +++ b/core/io/udp_server.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |