diff options
author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-07-19 15:20:25 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2021-07-19 15:20:25 +0200 |
commit | 855c7c7414a2f29cd420e8dd654a4630226bcd50 (patch) | |
tree | 343caeb7b32ef068f50a69e91dad2a8aefe681fb /core/io | |
parent | 54b598ffe4f1ba5cc55c947a2cb5192829770088 (diff) | |
parent | 6631f66c2a9d54dc80d57df60376c84ce1252d08 (diff) |
Merge pull request #50566 from reduz/optimize-stringname-usage
Optimize StringName usage
Diffstat (limited to 'core/io')
-rw-r--r-- | core/io/multiplayer_api.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/core/io/multiplayer_api.cpp b/core/io/multiplayer_api.cpp index 9f92388196..0745757d48 100644 --- a/core/io/multiplayer_api.cpp +++ b/core/io/multiplayer_api.cpp @@ -941,7 +941,7 @@ void MultiplayerAPI::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, const void MultiplayerAPI::_add_peer(int p_id) { connected_peers.insert(p_id); path_get_cache.insert(p_id, PathGetCache()); - emit_signal("network_peer_connected", p_id); + emit_signal(SNAME("network_peer_connected"), p_id); } void MultiplayerAPI::_del_peer(int p_id) { @@ -956,19 +956,19 @@ void MultiplayerAPI::_del_peer(int p_id) { PathSentCache *psc = path_send_cache.getptr(E->get()); psc->confirmed_peers.erase(p_id); } - emit_signal("network_peer_disconnected", p_id); + emit_signal(SNAME("network_peer_disconnected"), p_id); } void MultiplayerAPI::_connected_to_server() { - emit_signal("connected_to_server"); + emit_signal(SNAME("connected_to_server")); } void MultiplayerAPI::_connection_failed() { - emit_signal("connection_failed"); + emit_signal(SNAME("connection_failed")); } void MultiplayerAPI::_server_disconnected() { - emit_signal("server_disconnected"); + emit_signal(SNAME("server_disconnected")); } void MultiplayerAPI::rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount) { @@ -1059,7 +1059,7 @@ void MultiplayerAPI::_process_raw(int p_from, const uint8_t *p_packet, int p_pac uint8_t *w = out.ptrw(); memcpy(&w[0], &p_packet[1], len); } - emit_signal("network_peer_packet", p_from, out); + emit_signal(SNAME("network_peer_packet"), p_from, out); } int MultiplayerAPI::get_network_unique_id() const { |