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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2018-08-25 00:03:26 +0200 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2018-08-25 00:03:26 +0200 |
commit | 6d0f4a4ad70bc20e2653c144d630f19507edb164 (patch) | |
tree | c53d59dec22c1fe47d60fa29dc4f74d14621bd13 /core/io | |
parent | 62233423c7310a155e8c948c053701dba248dcdb (diff) |
Fix picking in CanvasLayer
New APIs in 2D physics allow intersection queries filtered by CanvasLayer object instance id. Viewport keep an inventory of its descendant CanvasLayers and takes advantage of all that to test picking with the mouse/touch position correctly transformed for each CanvasLayer.
Diffstat (limited to 'core/io')
0 files changed, 0 insertions, 0 deletions