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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-03 19:40:47 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2021-09-07 11:14:30 +0200 |
commit | bf9aae09ba5eccde7ec355dac96b6a2088fb1a3f (patch) | |
tree | 4012cb4aa0f6d9bb548cf15c165dd11d77e09a16 /core/io/zip_io.cpp | |
parent | b0b30aaf41191ccbfdc8786cb79a76efb16d1459 (diff) |
[Net] Move multiplayer to core subdir, split RPCManager.
Move multiplayer classes to "core/multiplayer" subdir.
Move the RPCConfig and enums (TransferMode, RPCMode) to a separate
file (multiplayer.h), and bind them to the global namespace.
Move the RPC handling code to its own class (RPCManager).
Renames "get_rpc_sender_id" to "get_remote_sender_id".
Diffstat (limited to 'core/io/zip_io.cpp')
0 files changed, 0 insertions, 0 deletions