diff options
author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2019-08-22 19:03:35 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2020-02-16 01:11:30 +0100 |
commit | c4f6ab85b03f6d531ca3dd336d61410f61b6dd76 (patch) | |
tree | c7a16d0a5b32ef1f254916774f9feb28bc653042 /core/io/udp_server.cpp | |
parent | 2811f070840e208cc22485b6ed8dc7f65a631459 (diff) |
UDPServer and PacketPeerUDP connect_to_host.
UDP sockets can be "connected" to filter packets from a specific source.
In case of a bound socket (e.g. server), a new socket can be created on
the same address/port that will receive all packets that are not
filtered by a more specific socket (e.g. the previously connect socket).
This way, a UDPServer can listen to new packets, and return a new
PacketPeerUDP when receiving one, knowing that is a "new client".
Diffstat (limited to 'core/io/udp_server.cpp')
-rw-r--r-- | core/io/udp_server.cpp | 119 |
1 files changed, 119 insertions, 0 deletions
diff --git a/core/io/udp_server.cpp b/core/io/udp_server.cpp new file mode 100644 index 0000000000..f041bf097f --- /dev/null +++ b/core/io/udp_server.cpp @@ -0,0 +1,119 @@ +/*************************************************************************/ +/* udp_server.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "udp_server.h" + +void UDPServer::_bind_methods() { + + ClassDB::bind_method(D_METHOD("listen", "port", "bind_address"), &UDPServer::listen, DEFVAL("*")); + ClassDB::bind_method(D_METHOD("is_connection_available"), &UDPServer::is_connection_available); + ClassDB::bind_method(D_METHOD("is_listening"), &UDPServer::is_listening); + ClassDB::bind_method(D_METHOD("take_connection"), &UDPServer::take_connection); + ClassDB::bind_method(D_METHOD("stop"), &UDPServer::stop); +} + +Error UDPServer::listen(uint16_t p_port, const IP_Address &p_bind_address) { + + ERR_FAIL_COND_V(!_sock.is_valid(), ERR_UNAVAILABLE); + ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE); + ERR_FAIL_COND_V(!p_bind_address.is_valid() && !p_bind_address.is_wildcard(), ERR_INVALID_PARAMETER); + + Error err; + IP::Type ip_type = IP::TYPE_ANY; + + if (p_bind_address.is_valid()) + ip_type = p_bind_address.is_ipv4() ? IP::TYPE_IPV4 : IP::TYPE_IPV6; + + err = _sock->open(NetSocket::TYPE_UDP, ip_type); + + if (err != OK) + return ERR_CANT_CREATE; + + _sock->set_blocking_enabled(false); + _sock->set_reuse_address_enabled(true); + err = _sock->bind(p_bind_address, p_port); + + if (err != OK) { + stop(); + return err; + } + bind_address = p_bind_address; + bind_port = p_port; + return OK; +} + +bool UDPServer::is_listening() const { + ERR_FAIL_COND_V(!_sock.is_valid(), false); + + return _sock->is_open(); +} + +bool UDPServer::is_connection_available() const { + + ERR_FAIL_COND_V(!_sock.is_valid(), false); + + if (!_sock->is_open()) + return false; + + Error err = _sock->poll(NetSocket::POLL_TYPE_IN, 0); + return (err == OK); +} + +Ref<PacketPeerUDP> UDPServer::take_connection() { + + Ref<PacketPeerUDP> conn; + if (!is_connection_available()) { + return conn; + } + + conn = Ref<PacketPeerUDP>(memnew(PacketPeerUDP)); + conn->connect_socket(_sock); + _sock = Ref<NetSocket>(NetSocket::create()); + listen(bind_port, bind_address); + return conn; +} + +void UDPServer::stop() { + + if (_sock.is_valid()) { + _sock->close(); + } + bind_port = 0; + bind_address = IP_Address(); +} + +UDPServer::UDPServer() : + _sock(Ref<NetSocket>(NetSocket::create())) { +} + +UDPServer::~UDPServer() { + + stop(); +} |