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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-01-20 15:42:11 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-02-20 00:00:03 +0100 |
commit | 23a1f616fd6c1cdb60b06d4f6e2411ad8ea0f7c2 (patch) | |
tree | c41fbd026978bda95b41472a06648705f986be33 /core/io/resource_saver.h | |
parent | 7447af265b3b9bb880329b913c40cb03aaa89cd7 (diff) |
Draw an outline for 2D debug collision shapes
This makes them easier to distinguish, especially when used
in a TileMap.
The default color's opacity has been slightly decreased to account
for the new outline.
Diffstat (limited to 'core/io/resource_saver.h')
0 files changed, 0 insertions, 0 deletions