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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2018-05-13 07:07:56 +0200 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2018-05-29 20:26:41 +0200 |
commit | 1400f6fdc444650ebf37c83bb4164e25e641bab1 (patch) | |
tree | b90ceb3810e282de0caa8a9115e471a9776ead4e /core/io/multiplayer_api.h | |
parent | 46bab3abc71156cd2da95312368f2c72abe7b151 (diff) |
Refactor RPCMode enum and checks
Diffstat (limited to 'core/io/multiplayer_api.h')
-rw-r--r-- | core/io/multiplayer_api.h | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h index 64f59d32d8..f9284a0bde 100644 --- a/core/io/multiplayer_api.h +++ b/core/io/multiplayer_api.h @@ -87,6 +87,15 @@ public: NETWORK_COMMAND_RAW, }; + enum RPCMode { + + RPC_MODE_DISABLED, // No rpc for this method, calls to this will be blocked (default) + RPC_MODE_REMOTE, // Using rpc() on it will call method / set property in all remote peers + RPC_MODE_SYNC, // Using rpc() on it will call method / set property in all remote peers and locally + RPC_MODE_MASTER, // Using rpc() on it will call method on wherever the master is, be it local or remote + RPC_MODE_SLAVE, // Using rpc() on it will call method for all slaves + }; + void poll(); void clear(); void set_root_node(Node *p_node); @@ -117,4 +126,6 @@ public: ~MultiplayerAPI(); }; +VARIANT_ENUM_CAST(MultiplayerAPI::RPCMode); + #endif // MULTIPLAYER_PROTOCOL_H |