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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-08-04 09:31:33 +0200
committerGitHub <noreply@github.com>2021-08-04 09:31:33 +0200
commit0cee8831b25377567bff8f46f7eaad8cb203dbf8 (patch)
treebbd8ee9a8f33ebbad626195e80cd5d81a5cd4d9f /core/io/multiplayer_api.h
parent7eedc2c34822f9b14f04e6866e73626959f6d647 (diff)
parent2cf39b97ae326a28015b67221b928e4861380d29 (diff)
Merge pull request #51005 from Faless/mp/4.x_channels
[Net] Implement RPC channels in MultiplayerAPI.
Diffstat (limited to 'core/io/multiplayer_api.h')
-rw-r--r--core/io/multiplayer_api.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/multiplayer_api.h b/core/io/multiplayer_api.h
index cc994a9852..011bc3dde9 100644
--- a/core/io/multiplayer_api.h
+++ b/core/io/multiplayer_api.h
@@ -132,7 +132,7 @@ public:
Node *get_root_node();
void set_network_peer(const Ref<MultiplayerPeer> &p_peer);
Ref<MultiplayerPeer> get_network_peer() const;
- Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE);
+ Error send_bytes(Vector<uint8_t> p_data, int p_to = MultiplayerPeer::TARGET_PEER_BROADCAST, MultiplayerPeer::TransferMode p_mode = MultiplayerPeer::TRANSFER_MODE_RELIABLE, int p_channel = 0);
// Called by Node.rpc
void rpcp(Node *p_node, int p_peer_id, bool p_unreliable, const StringName &p_method, const Variant **p_arg, int p_argcount);