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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/io/ip.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
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diff --git a/core/io/ip.h b/core/io/ip.h
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+/*************************************************************************/
+/* ip.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef IP_H
+#define IP_H
+
+
+#include "os/os.h"
+#include "io/ip_address.h"
+
+struct _IP_ResolverPrivate;
+
+class IP : public Object {
+ OBJ_TYPE( IP, Object );
+ OBJ_CATEGORY("Networking");
+public:
+
+ enum ResolverStatus {
+
+ RESOLVER_STATUS_NONE,
+ RESOLVER_STATUS_WAITING,
+ RESOLVER_STATUS_DONE,
+ RESOLVER_STATUS_ERROR,
+ };
+
+ enum {
+ RESOLVER_MAX_QUERIES = 32,
+ RESOLVER_INVALID_ID=-1
+ };
+
+
+ typedef int ResolverID;
+
+
+private:
+
+ _IP_ResolverPrivate *resolver;
+protected:
+
+ static IP*singleton;
+ static void _bind_methods();
+
+ virtual IP_Address _resolve_hostname(const String& p_hostname)=0;
+
+ static IP* (*_create)();
+public:
+
+
+ IP_Address resolve_hostname(const String& p_hostname);
+ // async resolver hostname
+ ResolverID resolve_hostname_queue_item(const String& p_hostname);
+ ResolverStatus get_resolve_item_status(ResolverID p_id) const;
+ IP_Address get_resolve_item_address(ResolverID p_id) const;
+ void erase_resolve_item(ResolverID p_id);
+
+ static IP* get_singleton();
+
+ static IP* create();
+
+ IP();
+ ~IP();
+
+
+};
+
+#endif // IP_H