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authorAnton Yabchinskiy <arn@bestmx.ru>2015-07-29 23:01:36 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-07-29 23:01:36 +0300
commitdc8df8a91a995796f0f330bf6bb6b209f6dfce08 (patch)
tree46cfe09124703b07860754d6b44e0289422e0573 /core/io/file_access_compressed.h
parent16746f157f83d666079ba3266acec13d35b84c3f (diff)
parent922356b903061cda7591090bf19e8346c3a78cf5 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Diffstat (limited to 'core/io/file_access_compressed.h')
-rw-r--r--core/io/file_access_compressed.h148
1 files changed, 74 insertions, 74 deletions
diff --git a/core/io/file_access_compressed.h b/core/io/file_access_compressed.h
index 3039b5c8be..69a03fa14f 100644
--- a/core/io/file_access_compressed.h
+++ b/core/io/file_access_compressed.h
@@ -5,7 +5,7 @@
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -26,76 +26,76 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#ifndef FILE_ACCESS_COMPRESSED_H
-#define FILE_ACCESS_COMPRESSED_H
-
-#include "io/compression.h"
-#include "os/file_access.h"
-
-class FileAccessCompressed : public FileAccess {
-
- Compression::Mode cmode;
- bool writing;
- int write_pos;
- uint8_t*write_ptr;
- int write_buffer_size;
- int write_max;
- int block_size;
- mutable bool read_eof;
- mutable bool at_end;
-
- struct ReadBlock {
- int csize;
- int offset;
- };
-
- mutable Vector<uint8_t> comp_buffer;
- uint8_t *read_ptr;
- mutable int read_block;
- int read_block_count;
- mutable int read_block_size;
- mutable int read_pos;
- Vector<ReadBlock> read_blocks;
- int read_total;
-
-
-
-
- String magic;
- mutable Vector<uint8_t> buffer;
- FileAccess *f;
-public:
-
- void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096);
-
- Error open_after_magic(FileAccess *p_base);
-
- virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file
- virtual void close(); ///< close a file
- virtual bool is_open() const; ///< true when file is open
-
- virtual void seek(size_t p_position); ///< seek to a given position
- virtual void seek_end(int64_t p_position=0); ///< seek from the end of file
- virtual size_t get_pos() const; ///< get position in the file
- virtual size_t get_len() const; ///< get size of the file
-
- virtual bool eof_reached() const; ///< reading passed EOF
-
- virtual uint8_t get_8() const; ///< get a byte
- virtual int get_buffer(uint8_t *p_dst, int p_length) const;
-
- virtual Error get_error() const; ///< get last error
-
- virtual void store_8(uint8_t p_dest); ///< store a byte
-
- virtual bool file_exists(const String& p_name); ///< return true if a file exists
-
- virtual uint64_t _get_modified_time(const String& p_file);
-
-
- FileAccessCompressed();
- virtual ~FileAccessCompressed();
-
-};
-
-#endif // FILE_ACCESS_COMPRESSED_H
+#ifndef FILE_ACCESS_COMPRESSED_H
+#define FILE_ACCESS_COMPRESSED_H
+
+#include "io/compression.h"
+#include "os/file_access.h"
+
+class FileAccessCompressed : public FileAccess {
+
+ Compression::Mode cmode;
+ bool writing;
+ int write_pos;
+ uint8_t*write_ptr;
+ int write_buffer_size;
+ int write_max;
+ int block_size;
+ mutable bool read_eof;
+ mutable bool at_end;
+
+ struct ReadBlock {
+ int csize;
+ int offset;
+ };
+
+ mutable Vector<uint8_t> comp_buffer;
+ uint8_t *read_ptr;
+ mutable int read_block;
+ int read_block_count;
+ mutable int read_block_size;
+ mutable int read_pos;
+ Vector<ReadBlock> read_blocks;
+ int read_total;
+
+
+
+
+ String magic;
+ mutable Vector<uint8_t> buffer;
+ FileAccess *f;
+public:
+
+ void configure(const String& p_magic, Compression::Mode p_mode=Compression::MODE_FASTLZ, int p_block_size=4096);
+
+ Error open_after_magic(FileAccess *p_base);
+
+ virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file
+ virtual void close(); ///< close a file
+ virtual bool is_open() const; ///< true when file is open
+
+ virtual void seek(size_t p_position); ///< seek to a given position
+ virtual void seek_end(int64_t p_position=0); ///< seek from the end of file
+ virtual size_t get_pos() const; ///< get position in the file
+ virtual size_t get_len() const; ///< get size of the file
+
+ virtual bool eof_reached() const; ///< reading passed EOF
+
+ virtual uint8_t get_8() const; ///< get a byte
+ virtual int get_buffer(uint8_t *p_dst, int p_length) const;
+
+ virtual Error get_error() const; ///< get last error
+
+ virtual void store_8(uint8_t p_dest); ///< store a byte
+
+ virtual bool file_exists(const String& p_name); ///< return true if a file exists
+
+ virtual uint64_t _get_modified_time(const String& p_file);
+
+
+ FileAccessCompressed();
+ virtual ~FileAccessCompressed();
+
+};
+
+#endif // FILE_ACCESS_COMPRESSED_H