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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-20 12:46:54 +0200 |
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committer | GitHub <noreply@github.com> | 2019-06-20 12:46:54 +0200 |
commit | cf76b713cb27ea703fcb5a975f856ad85fcf5f96 (patch) | |
tree | d763f0d8cfd858fdd3a1814c15bda962d5c3789c /core/io/file_access_buffered.h | |
parent | 237a0488eba742d15bc676b27838c1635dcd79a9 (diff) | |
parent | 13e8b5ed8f6865e71807986b700932dad025acfa (diff) |
Merge pull request #24487 from Meirinha/master
Added UV and UV2 to shader function light() built-in, fixes issue #24120
Diffstat (limited to 'core/io/file_access_buffered.h')
0 files changed, 0 insertions, 0 deletions