diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-17 18:06:54 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2020-02-18 10:10:36 +0100 |
commit | 3205a92ad872f918c8322cdcd1434c231a1fd251 (patch) | |
tree | db44242ca27432eb8ea849679752d0835d2ae41a /core/io/file_access_buffered.h | |
parent | fb8c93c10b4b73d5f18f1ed287497728800e22b5 (diff) |
PoolVector is gone, replaced by Vector
Typed `PoolTypeArray` types are now renamed `PackedTypeArray` and are
sugar for `Vector<Type>`.
Diffstat (limited to 'core/io/file_access_buffered.h')
-rw-r--r-- | core/io/file_access_buffered.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/io/file_access_buffered.h b/core/io/file_access_buffered.h index 5e2939c1a2..a6177c20be 100644 --- a/core/io/file_access_buffered.h +++ b/core/io/file_access_buffered.h @@ -32,7 +32,7 @@ #define FILE_ACCESS_BUFFERED_H #include "core/os/file_access.h" -#include "core/pool_vector.h" + #include "core/ustring.h" class FileAccessBuffered : public FileAccess { |